π§ Patch v0.3.30 β Bug Fixes & Inventory Number Keys
π§ Patch v0.3.30 β Bug Fixes & Inventory Number Keys A community-driven patch. Thanks to everyone who reported these on the forums β we've gone through your bug threads and knocked them out one by one.
In this update2
Full notes
Full Island Market Simulator update
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What changed
6 fixes1 addition0 changes0 removals
Gameplay
Fixes
fixedπ§ Patch v0.3.30 β Bug Fixes & Inventory Number KeysA community-driven patch. Thanks to everyone who reported these on the forums β we've gone through your bug threads and knocked them out one by one. Plus, a long-requested quality-of-life addition.
addedβ¨οΈ Quality of Life: Number Key Inventory SwitchingThe mouse wheel was the only way to scroll through your inventory slots. That's a lot of scrolling. You can now switch inventory slots with the number keys 1-2-3-4-5. Faster, snappier, and a lot easier on the wrist.
fixedπ§ Bug FixesWide Pantry Shelf/Rack β Loss of Space: Fixed an issue where crates couldn't be placed on the wide pantry shelf/rack even though there was clearly enough room. (Reported by Aussienutz β thanks!)
fixedπ§ Bug FixesBag Thrown Through Cellar Wall: Fixed a bug in the corner of the fully-expanded cellar where throwing a selected bag with Q would send it straight through the wall.
fixedπ§ Bug FixesHost vs Invitee Market Lighting: Fixed an issue where the host saw proper market lighting while invited players saw none (or vice-versa). Everyone now sees the same lighting.
fixedπ§ Bug FixesBuggy Delivery Points: Fixed issues with delivery points β particularly around pirate deliveries β that could cause the location to behave unpredictably.
Island Market Simulator changes
fixedA community-driven patch. Thanks to everyone who reported these on the forums β we've gone through your bug threads and knocked them out one by one. Plus, a long-requested quality-of-life addition.
addedThe mouse wheel was the only way to scroll through your inventory slots. That's a lot of scrolling. You can now switch inventory slots with the number keys 1-2-3-4-5. Faster, snappier, and a lot easier on the wrist.
fixedWide Pantry Shelf/Rack β Loss of Space: Fixed an issue where crates couldn't be placed on the wide pantry shelf/rack even though there was clearly enough room. (Reported by Aussienutz β thanks!)
fixedBag Thrown Through Cellar Wall: Fixed a bug in the corner of the fully-expanded cellar where throwing a selected bag with Q would send it straight through the wall.
fixedHost vs Invitee Market Lighting: Fixed an issue where the host saw proper market lighting while invited players saw none (or vice-versa). Everyone now sees the same lighting.
π§ Patch v0.3.30 β Bug Fixes & Inventory Number Keys
A community-driven patch. Thanks to everyone who reported these on the forums β we've gone through your bug threads and knocked them out one by one. Plus, a long-requested quality-of-life addition.
β¨οΈ Quality of Life: Number Key Inventory Switching
The mouse wheel was the only way to scroll through your inventory slots. That's a lot of scrolling. You can now switch inventory slots with the number keys 1-2-3-4-5. Faster, snappier, and a lot easier on the wrist.
π§ Bug Fixes
FixedWide Pantry Shelf/Rack β Loss of SpaceFixed an issue where crates couldn't be placed on the wide pantry shelf/rack even though there was clearly enough room. (Reported by Aussienutz β thanks!)
FixedBag Thrown Through Cellar WallFixed a bug in the corner of the fully-expanded cellar where throwing a selected bag with Q would send it straight through the wall.
FixedHost vs Invitee Market LightingFixed an issue where the host saw proper market lighting while invited players saw none (or vice-versa). Everyone now sees the same lighting.
FixedBuggy Delivery PointsFixed issues with delivery points β particularly around pirate deliveries β that could cause the location to behave unpredictably.
Big thanks to everyone reporting bugs in the forums β keep them coming. We read every one. π