In this update5
Full notes
Full Iskarn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
- UI and audio
- Gameplay
- Compatibility
Iskarn changes
Thank you to everyone who has already wishlisted Iskarn! Here's what to expect in 2026.
What's already in the game
Iskarn is already a rich game with many mechanics in place:
Free-form voxel building with over 15 block types
20+ furniture and decorations to place
7 professions with XP progression
52 crafting recipes across 8 different workshops
Full combat system: weapons and armor from copper to steel
Enemies: zombies and nightly hordes
Animal husbandry (sheep, cows, donkeys)
4 playable biomes with dynamic weather
Day/night cycle and 4 seasons
Fog of war and territory system
6 languages supported
What I'm currently working on
Game stabilization and polish
Seasonal farming system
Full PVP system
Temperature system and winter survival
Extended military formations
POIs to explore (ruins, camps)
Rescue and recruitment of new citizens
Improved nightly raids
New building blocks
Key dates
May 2026 - Closed Beta
First tests with the community. Stay tuned to find out how to participate!
June 15 - 22, 2026 - Steam Next Fest
Free playable demo for everyone for one week.
2026 - Early Access
Official launch in Early Access.
Long-term vision
After Early Access, we still have a lot of plans:
Trading and traveling merchants
Advanced farming
Near-infinite world
Full Steam integration (achievements, cloud saves)
Technology tree
Advanced sieges
Multiple villages
Mod support
Join the community
Add Iskarn to your wishlist if you haven't already — it helps us tremendously and you'll be notified of every update. Join me on Discord to follow the development, participate in the closed beta, and chat with me: 👉 https://discord.gg/MEBzGzRz5Q
Share with a friend if you think they might enjoy the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
