Full notes
Full Iron Resolution update
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What changed
- Gameplay
- Balance
- Performance
Iron Resolution changes
The swamp claims its due. The dead stay dead. And the Hall of Fame remembers true.
Unit Hall of Fame now correctly tracks total run XP rather than level XP. Units are ranked by cumulative experience across the entire descent. Your greatest warriors will now stand where they belong.
Mid‑Level Depth Summary nowshows how much XP stands between you and the next bravest warrior. Mages now correctly display heals performed alongside kills.
Swamp Behaviour Corrected toslow movement, as it always should have. Knights and Mages -1 tile per turn, Archers and Berserkers -2 tiles per turn, Gremlins unaffected (they were born in that muck). You can still attack after entering – the Ironlands are harsh, but not cruel.
Campaign defeat now removes the save. No more clicking "Continue" to find your dead warriors somehow still breathing. Dead is dead.
Campaign save now is also removed upon manual quit and final victory. You won, move on.
Unit roster text size increased for better readability.
Keyboard Controls expandedto the main menu and most campaign screens.
The main menu loads quicker bygreying out the continue buttons when no save exists
Performance and stability improvements, including tile caching for faster lookups, and various speed improvements across the board.
The path to glory is now clearer than ever. ⚔️
Source
Changelog.gg summarizes and formats this update. How we read updates.
