Full notes
Full Iron Resolution update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Iron Resolution changes
Enemy village icon now looks properly evil – and matches the player village aesthetic.
Player death sound (broken in the last update) is fixed. You'll hear it when you lose someone. Hopefully not too often.
Some potions now scale with depth – the deeper you go, the stronger they get. Healing won't keep you alive forever, but it might buy you another floor.
Source
Changelog.gg summarizes and formats this update. How we read updates.
