Full notes
Full Iron Blight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Fixes
- Gameplay
- Performance
- UI and audio
Fixed an issue where a specific map sector wasn’t being cleared after reaching it
Fixed an issue where some metal doors didn’t block zombies
Fixed an issue where blood decals didn’t project onto rugs
Fixed a navmesh bug where zombies phased through some fences
Improved weapon and NPC animation transitions
Made zombies a bit more aware
Increased the flashlight flicker interval
Added scaling to UIs that were missing it
Added new gun sound effects
Source
Changelog.gg summarizes and formats this update. How we read updates.
