Full notes
Full Iron Blight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
Some ambush zombies will now properly detect the player.
Made Hard dynamic difficulty more challenging.
Improved melee hit detection.
Reduced the amount of healing items.
Improved interaction checks.
Improved zombie push logic to help prevent the player from phasing through walls.
Fixed an issue where dead zombies could block the player.
Updated zombie movement behavior.
Fixed several NavMesh issues.
Cloud shadows now doesn't show on the map.
Source
Changelog.gg summarizes and formats this update. How we read updates.
