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Steam News22 February 20264mo ago

Iron Blight | Next Fest Update

This major update adds new content, improves gameplay and polish, and fixes a wide range of issues ahead of Steam Next Fest. Have fun! • Added new NPC animations to make them less jerky. Updated level layout.

Full notes

Full Iron Blight update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes14 additions5 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
  • Maps
  • Fixes
addedThis major update adds new content, improves gameplay and polish, and fixes a wide range of issues ahead of Steam Next Fest. Have fun! • Added new NPC animations to make them less jerky.
changedUpdated level layout.
addedAdded a new melee weapon: Lead Pipe.
addedAdded a new introduction level.
addedAdded new monologues.
addedAdded new puzzles.

Iron Blight changes

addedThis major update adds new content, improves gameplay and polish, and fixes a wide range of issues ahead of Steam Next Fest. Have fun! • Added new NPC animations to make them less jerky.
changedUpdated level layout.
addedAdded a new melee weapon: Lead Pipe.
addedAdded a new introduction level.
addedAdded new monologues.

This major update adds new content, improves gameplay and polish, and fixes a wide range of issues ahead of Steam Next Fest. Have fun! • Added new NPC animations to make them less jerky.

  • Updated level layout.

  • Added a new melee weapon: Lead Pipe.

  • Added a new introduction level.

  • Added new monologues.

  • Added new puzzles.

  • Added new food items.

  • Added room based reverb settings

  • Rebalanced various gameplay elements.

  • Added screen shake to reload and firing animations.

  • Added an additional color to the health indicator for better accuracy.

  • Player arms no longer magically remove blood when using healing items.

  • Fixed an issue where unrelated icons appeared on the map.

  • Added basic tutorial messages for certain mechanics.

  • Improved NPC pathfinding.

  • Fixed an issue where a jammed bullet was ejected before the animation played.

  • Added animations for firing empty guns.

  • Fixed incorrect ammo box counts in the inventory.

  • Fixed an issue where a certain cutscene caused the player to go out of bounds.

  • Fixed the "practically infinite ammo from dropped ammo boxes" glitch.

  • Save system now tracks weapon attachments.

  • Save system now correctly tracks dead zombies.

  • Cutscene-related objects now activate even when cutscenes are skipped.

  • Fixed a glitch where blood decals projected onto the player model.

  • Added dynamic muzzle flash lighting for all guns and fixed pistol muzzle flash alignment.

  • You can now drop and re-equip your gun.

  • Zombies can no longer attack metal doors (unintentional behavior). They will also stop attacking doors if they have line of sight to the player.

  • Added backpack menus for puzzle item selection and attachment management.

and many more improvements and fixes!

Source

Steam News / 22 February 2026

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