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- IOSoccer
IOSoccer March 2022 Minor Update
Replay/Demo Saving & Playback Added easy saving of goal replays as demos, with a prompt after goal is scored (Thing'e') Added menu for demo playback, which allows for camera changes, playback speed, player targeting (Th…
Patch notes6 changesFixGameplay - IOSoccer
IOSoccer January 2022 Update
Changes Removed collisions from diving headers, to prevent diving headers being used instead of slide (by Thing'e') Improved kit clash detection mechanism to further avoid kit clashes between light & dark versions of sa…
Patch notes7 changesGameplayPerformance - IOSoccer
IOSoccer New Year 2022 Update
New & Updated Stadia All stadia in-game now have ragdoll nets, fully support the Hide Stadium feature, and the new dynamic crowd. Updated 5v5_mountain (created by CaptainCaffeine, updated by Thing'e') Added 5v5_night_ac…
Patch notes14 changesFixGameplay - IOSoccer
IOSoccer Winter 2021 Update
Dynamic & Immersive Stadiums Added animated crowd with dynamic team colours, based on the teams playing (by Shagwa, Thing'e') Added team stadium theming, with dynamic team accent colours (by Thing'e') Added dynamic team…
Security66 changesFixGameplay - IOSoccer
Minor keeper update #3
Increased the chance of keeper catching the ball rather than parry.
Announcement1 changeGameplay - IOSoccer
Minor keeper update #2
- Keeper parry angle adjusted. This to significantly reduce the chances that a save still turn into a goal. - Keeper parry are slower.
Announcement1 changeGameplay - IOSoccer
Minor keeper update
Some changes on the keepers: Keeper lose some reach. So they can't dive from center of goal to the post but just a bit short of it. Keeper do gain a lot more diving speed. So while losing some range, they get there a lo…
Announcement2 changesGameplay - IOSoccer
IOSoccer Hub Launched
A long time in the making, the IOSoccer Hub is here! The Hub forms part of our brand new website, and will be the home of all things IOS. The Hub integrates seamlessly with the existing matchmaking experience, providing…
Patch notes8 changesGameplayCompatibility - IOSoccer
Charge update
To stimulate action and make the game more fun we've decided to reduce the charge duration to 0.75s. Charging Charging a shot 100% takes now 0.75s. (was 1s) Charge continues to de-charge if you keep holding it. The dura…
Announcement8 changes1 numericBalance - IOSoccer
Further spectator mode camera changes.
Following on from the earlier update today around spectator cameras - the ability to zoom in and out whilst in spectator mode now also includes the following TV Cameras: Sideline Fixed Sideline Fly Follow Top Down The f…
Announcement2 changesFixGameplay - IOSoccer
Spectator camera improvements. Minor client crash fix.
Added new spectator commands and convars: cl_spec_cam_dist - The camera distance used in spectator mode only cl_spec_cam_increase_dist - A command which will increase the distance by a given default interval (25). This…
Announcement4 changesFixGameplay - IOSoccer
Minor client & server bug fixes
Bug fixes Fixed client issue whereby outfield player gloves were not persisting after a game restart • Fixed a server crash where the server would crash during the start of a match period, such as the start of the secon…
Patch notes3 changesFixServer - IOSoccer
IOSoccer Update - 28 December 2019
Changes Increased bounding box to 24x24 (was 20x20) This means that the gap between player models are bigger. (when in contact) Increased keeper dive duration (from 0.4 to 0.5s) Reduced keeper dive height reach
- IOSoccer
IOSoccer Update - 21 December 2019
Reach Reverted player reach back to circle Keeper now has the same standing reach as the rest Power Charged (diving) headers power now depend on player speed Decreased general shot power Lowered shot strength threshold…
- IOSoccer
IOSoccer Update - 28th October 2019
Changes Added new helmet option for goal keepers (created by JuanmiJuan) Added new command sv_addplayercardban Fixed existing command sv_removeplayercardban Enhanced mp_teamkits to allow for -1 as an argument to change…
- IOSoccer
IOSoccer Update - 2 September 2019
[GAMEPLAY] - Reduced front standing reach The egg shape will be kept, but the extra forward reach will be reduced from 30% to 20%. - Slide tackles now slide longer, slower and you get up quicker. Back to the March-April…




