In this update3
Full notes
Full IOSoccer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- Performance
IOSoccer changes
New & Updated Stadia
All stadia in-game now have ragdoll nets, fully support the Hide Stadium feature, and the new dynamic crowd.
Updated 5v5_mountain (created by CaptainCaffeine, updated by Thing'e')
Added 5v5_night_academy (created by Pricey, updated by Thing'e')
Added 6v6_south (created by Pricey, updated by Thing'e')
Updated 6v6_peacock_park (created by BlackCat, updated by Thing'e')
Added 8v8_glasgow (created by CaptainCaffeine, updated by Thing'e')
Added 11v11_north (created by Pricey, updated by Thing'e')
Removed legacy maps
Bug Fixes
Fixed map-specific issues with Hide Stadium mode, including on 8v8_coral, and 8v8_nightfall
Fixed bug in 4v4_indoor causing player to spawn in floor
Fixed incorrect flag used for Turkey kit
Fixed broken banners rendering in Hide Stadium mode
Fixed issue with bind_slots command (to bind slot keys for warmup menus)
Misc
Removed Santa hats (see you next year)
Source
Changelog.gg summarizes and formats this update. How we read updates.
