Update archive
Latest IOSoccer updates
Search and filter loaded patches, hotfixes, and dev posts. Load more to continue the timeline.
Browse updates
Published changes
Search loaded updates. Filter by source or recency. Open any row for the full patch notes, or load more to continue the timeline.
IOSoccer Update - 8 May 2026
- Spec Bench switching no longer blocked while the ball is live. - The end of a half no longer happens instantly when the keeper catches after injury time has passed.
IOSoccer Update - 7 May 2026
Update 7 May 2026: After more than week of PTB testing, the update is now live. Thanks to everyone that played some matches on it and tested. Mainly RenT and ykwin. Ball movement - Ball has slightly more curl - Air acce…
IOSoccer Spring 2022 Update
Request Substitute Menu Added an in-game menu (accessed via the Join Team menu) for friendly matches organised in Europe via CoachBot. (Thing'e') Sub requests are sent to the official Discord, along with futher informat…
IOSoccer March 2022 Minor Update
Replay/Demo Saving & Playback Added easy saving of goal replays as demos, with a prompt after goal is scored (Thing'e') Added menu for demo playback, which allows for camera changes, playback speed, player targeting (Th…
IOSoccer January 2022 Update
Changes Removed collisions from diving headers, to prevent diving headers being used instead of slide (by Thing'e') Improved kit clash detection mechanism to further avoid kit clashes between light & dark versions of sa…
IOSoccer New Year 2022 Update
New & Updated Stadia All stadia in-game now have ragdoll nets, fully support the Hide Stadium feature, and the new dynamic crowd. Updated 5v5_mountain (created by CaptainCaffeine, updated by Thing'e') Added 5v5_night_ac…
IOSoccer Winter 2021 Update
Dynamic & Immersive Stadiums Added animated crowd with dynamic team colours, based on the teams playing (by Shagwa, Thing'e') Added team stadium theming, with dynamic team accent colours (by Thing'e') Added dynamic team…
Minor keeper update #3
Increased the chance of keeper catching the ball rather than parry.
Minor keeper update #2
- Keeper parry angle adjusted. This to significantly reduce the chances that a save still turn into a goal. - Keeper parry are slower.
Minor keeper update
Some changes on the keepers: Keeper lose some reach. So they can't dive from center of goal to the post but just a bit short of it. Keeper do gain a lot more diving speed. So while losing some range, they get there a lo…
IOSoccer Hub Launched
A long time in the making, the IOSoccer Hub is here! The Hub forms part of our brand new website, and will be the home of all things IOS. The Hub integrates seamlessly with the existing matchmaking experience, providing…
Charge update
To stimulate action and make the game more fun we've decided to reduce the charge duration to 0.75s. Charging Charging a shot 100% takes now 0.75s. (was 1s) Charge continues to de-charge if you keep holding it. The dura…
Further spectator mode camera changes.
Following on from the earlier update today around spectator cameras - the ability to zoom in and out whilst in spectator mode now also includes the following TV Cameras: Sideline Fixed Sideline Fly Follow Top Down The f…
Spectator camera improvements. Minor client crash fix.
Added new spectator commands and convars: cl_spec_cam_dist - The camera distance used in spectator mode only cl_spec_cam_increase_dist - A command which will increase the distance by a given default interval (25). This…
Minor client & server bug fixes
Bug fixes • Fixed client issue whereby outfield player gloves were not persisting after a game restart • Fixed a server crash where the server would crash during the start of a match period, such as the start of the sec…
IOSoccer Update - 28 December 2019
Changes Increased bounding box to 24x24 (was 20x20) This means that the gap between player models are bigger. (when in contact) Increased keeper dive duration (from 0.4 to 0.5s) Reduced keeper dive height reach
IOSoccer Update - 21 December 2019
Reach Reverted player reach back to circle Keeper now has the same standing reach as the rest Power Charged (diving) headers power now depend on player speed Decreased general shot power Lowered shot strength threshold…
IOSoccer Update - 28th October 2019
Changes Added new helmet option for goal keepers (created by JuanmiJuan) Added new command sv_addplayercardban Fixed existing command sv_removeplayercardban Enhanced mp_teamkits to allow for -1 as an argument to change…
IOSoccer Update - 2 September 2019
[GAMEPLAY] - Reduced front standing reach The egg shape will be kept, but the extra forward reach will be reduced from 30% to 20%. - Slide tackles now slide longer, slower and you get up quicker. Back to the March-April…
IOSoccer Update - 26 August 2019
[GAMEPLAY] Slide tackle forward reach reduced. (55 to 45) The front reach total length has been reduced. Deflection radius increased. (30 to 35) Players reach to deflect a shot/cross/pass has increased. This should make…
