Update log
Full IOSoccer update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
To stimulate action and make the game more fun we've decided to reduce the charge duration to 0.75s.
Charging
Charging a shot 100% takes now 0.75s. (was 1s)
Charge continues to de-charge if you keep holding it. The duration from 100% to 0% takes 1.5s.
The charge will stay frozen for 0.25s when reaching 100% before it goes down. (was 0.5s and would reset after)
When you release charge at anytime it will idle for 0.25s before it starts de-charging.
Slide tackle As requested
Slide tackle front reach has been reduced
Slide tackle idle duration is heavily reduced, which means you get up quicker
Keeper Keeper mechanics needed some tweaking due to the charge changes, as per the following:
Keeper gets up quicker after a dive
Keeper diving duration time decreased
Keeper diving speed increased
Keeper diving height reach increased when performing side and backward dive
Upcoming updates will be more focused outside of gameplay. So things like mapping, kits, animations etc. Suggestions are always welcome though!
Source
