Full notes
Full Invertigo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
In the previous announcement we mentioned our progress on the greenhouse level. Since then we've decorated the level with a lot of plants, flowers, and other assets to make it look like an actual greenhouse. This is the first time that we've used these foliage models in-game so let us know what you think.
We now also have a lot of decals, small details which can be added to assets and which we can use to make the levels feel more unique and lively. Below is an example of an asset with decals.
Finally, we've also been working on another level called 'water management'. You might've seen some early concept art for it in an announcement a few months ago, but now we have an actual blockout.
Source
Changelog.gg summarizes and formats this update. How we read updates.
