Full notes
Full Invertigo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Compatibility
- UI and audio
- Gameplay
Hi everyone,
We have released an updated version of the demo of Invertigo today. Play it through Steam: https://store.steampowered.com/app/1659520/Invertigo/
The new demo has a bunch of new functionalities and bugfixes. For example, you don't have to switch between the gravity modules anymore to use them. You can now use the gravity shift with the left mouse button and the gravity link with the right mouse button. 'E' can be used for the gravity hold module. Furthermore, the aforementioned controller support has been implemented. You can seamlessly switch between mouse and keyboard and controller while playing.
Other UI updates include an overhaul of the pause menu. The menu now contains both the scoreboard and the lore menu. The level select screen has also been reworked and is now also included on the main menu. The settings have been updated as well with for example a new 'invert mouse' option and an FOV slider.
And, as we showed in the last announcement, the game now starts with a level that combines the fan-favourite level Coffee Break with the mysterious room from the announcement. Because of this the old demo scoreboard for coffee break has to be wiped since that level no longer exists. Don't worry, the scoreboards for all the other levels will stay as they are :). To celebrate our original heroes who performed speedruns in the old coffee break, the top 100 hall of fame of that scoreboard will be posted in the high score channel of the discord to be immortalized. You can also see this top 100 here below.
So have fun playing the new demo! We're always happy to receive feedback to make Invertigo better, so let us know what you think.
Demo release changelog - Removed gravity module switching, instead they can be invoked directly if available - Added full gamepad support, with seamless switching - Updated coffee break to have the official start of the game, along with new voice lines - Added FOV slider - Added invert mouse toggle - Overhauled level selection menu - Added save data (demo begins with all levels unlocked, but it will save anomaly/datalog collection) - Added level select to main menu - Added scoreboard and lore menu buttons to pause menu - Gun screen now only gives visual feedback if the link module is enabled, and on picking up new modules - Graphics presets actually work now
Source
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