In this update4
Full notes
Full Invasion: Neo Earth update
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What changed
- Events
- Gameplay
- Fixes
- Balance
- UI and audio
Invasion: Neo Earth changes
++ ALERT: ALIEN REINFORCEMENTS INCOMING! ++
Greetings Neo Earthers! I'm happy to announce that this Summer's first update is a fruitful one, in 1.4.0 you will find -
Three new enemy types:
Grayling Sniper - Not content to pester us with their bullet-shielded infantry and floating gun platforms, the Graylings have deployed sniper weaponry to target us from afar.
Red Heavy - The twisted mutant hybrid monstrosities know as 'Reds' have evolved a new form armed with heavy weaponry, grafting metal and flesh together to create a living weapon that is a thorn in the side of our ground units.
Flak Spider - Slow moving but heavily armed anti-aircraft gun platforms that should make any commander think twice about relying too much on air power alone to win the day.
Environment art:
New style trees and tile seam fixes applied to mountain levels
Comms Base human structure added
Supply Base human structure added
Bugfixes:
Fixed scaling error with 'Red' sprite
Fixed some enemies doing incorrect damage scores vs. human structures
Fixed false defeat condition sometimes triggered by accumulating losses between missions
Fixed phase not cycling on second mission played after quitting previous mission
Fixed tooltip backgrounds remaining on start of enemy turn
Source
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