Repeated intro
Greetings Neo Earthers! This month's update brings visual and in-game currency improvements and a couple of minor fixes thrown in for good measure.
What changed
1 fix3 additions2 changes0 removals
changedGreetings Neo Earthers! This month's update brings visual and in-game currency improvements and a couple of minor fixes thrown in for good measure.
added1.5.0 changelogShadow sprites added for all units and enemies
changed1.5.0 changelogIn game currency bonus pickups that can be collected on maps by moving a unit on to them, there are two types: - blue type (+150 RP bonus) - purple type (+300 RP bonus)
added1.5.0 changelogThe RP picked up go straight into the 'free cash' reserve and can be used to buy units for the next battle.
added1.5.0 changelogMinor fixes: - pause added to defeat condition triggered by base destruction to allow animation to play out before menu pops up.
fixed1.5.0 changelogWarrior Robot range bug fixed
Invasion: Neo Earth changes
changedGreetings Neo Earthers! This month's update brings visual and in-game currency improvements and a couple of minor fixes thrown in for good measure.
addedShadow sprites added for all units and enemies
changedIn game currency bonus pickups that can be collected on maps by moving a unit on to them, there are two types: - blue type (+150 RP bonus) - purple type (+300 RP bonus)
addedThe RP picked up go straight into the 'free cash' reserve and can be used to buy units for the next battle.
addedMinor fixes: - pause added to defeat condition triggered by base destruction to allow animation to play out before menu pops up.
1.5.0 changelog
Shadow sprites added for all units and enemies
In game currency bonus pickups that can be collected on maps by moving a unit on to them, there are two types: - blue type (+150 RP bonus) - purple type (+300 RP bonus)
The RP picked up go straight into the 'free cash' reserve and can be used to buy units for the next battle.
Minor fixes: - pause added to defeat condition triggered by base destruction to allow animation to play out before menu pops up.