Full notes
Full Intruder Alert: Ixian Operations update
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Repeated intro
Hello everyone, it has been some time since the last update. This update is thanks to a player, who showed me that some campaign levels got very very hard, since the AI improvements/changes. Most of these changes have already been enabled the last weeks. UI Change:
What changed
- UI and audio
- Balance
- Gameplay
Intruder Alert: Ixian Operations changes
If a builder or factory is currently paused is now indicated by color. (Grey = Paused, White = Working) Balance Changes:
Zyr Special Ability costing (R)essources gives now 1 HP every 9 seconds instead of 10.
Zyr Special Ability costing (E)nergy gives now Attack around 40% slower (1 attack every 135 seconds) and is capped at 25 damage for each unit.
Zyr Special Ability costing (P)opulation gives now less Attacksspeed (ReloadTime is multiplied with 0.99 instead of 0.985 every 30 seconds)
Ruxilla Special Ability cap increased from 25 to 50.
Campaign Levels:
Level 19 and 20 are now a bit easier.
- Level 24Voice during intro fixed.
- Level 24Slightly changed starting structures for AI, so AI should no longer make bad decisions.
- Level 25 [Fix 15th January]Ixir Portal did not load correctly. Level might still be changed in terms of difficulty.
Source
Changelog.gg summarizes and formats this update. How we read updates.
