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Steam News17 December 20187y ago

v1.18 (17th December 2018) [+Fix 15th January 2019]

Hello everyone, it has been some time since the last update. This update is thanks to a player, who showed me that some campaign levels got very very hard, since the AI improvements/changes.

Full notes

Full Intruder Alert: Ixian Operations update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, it has been some time since the last update. This update is thanks to a player, who showed me that some campaign levels got very very hard, since the AI improvements/changes. Most of these changes have already been enabled the last weeks. UI Change:

What changed

1 fix1 addition5 changes1 removal
  • UI and audio
  • Balance
  • Gameplay
addedHello everyone, it has been some time since the last update. This update is thanks to a player, who showed me that some campaign levels got very very hard, since the AI improvements/changes. Most of these changes have already been enabled the last weeks. UI Change:
changedIf a builder or factory is currently paused is now indicated by color. (Grey = Paused, White = Working) Balance Changes:
changedZyr Special Ability costing (R)essources gives now 1 HP every 9 seconds instead of 10.
changedZyr Special Ability costing (E)nergy gives now Attack around 40% slower (1 attack every 135 seconds) and is capped at 25 damage for each unit.
changedRuxilla Special Ability cap increased from 25 to 50.
fixedLevel 24: Voice during intro fixed.
Ruxilla Special Ability cap2550Ruxilla Special Ability cap increased, buff

Intruder Alert: Ixian Operations changes

addedHello everyone, it has been some time since the last update. This update is thanks to a player, who showed me that some campaign levels got very very hard, since the AI improvements/changes. Most of these changes have already been enabled the last weeks. UI Change:
changedIf a builder or factory is currently paused is now indicated by color. (Grey = Paused, White = Working) Balance Changes:
changedZyr Special Ability costing (R)essources gives now 1 HP every 9 seconds instead of 10.
changedZyr Special Ability costing (E)nergy gives now Attack around 40% slower (1 attack every 135 seconds) and is capped at 25 damage for each unit.
changedRuxilla Special Ability cap increased from 25 to 50.

If a builder or factory is currently paused is now indicated by color. (Grey = Paused, White = Working) Balance Changes:

  • Zyr Special Ability costing (R)essources gives now 1 HP every 9 seconds instead of 10.

  • Zyr Special Ability costing (E)nergy gives now Attack around 40% slower (1 attack every 135 seconds) and is capped at 25 damage for each unit.

  • Zyr Special Ability costing (P)opulation gives now less Attacksspeed (ReloadTime is multiplied with 0.99 instead of 0.985 every 30 seconds)

  • Ruxilla Special Ability cap increased from 25 to 50.

Campaign Levels:

  • Level 19 and 20 are now a bit easier.

  • Level 24Voice during intro fixed.
  • Level 24Slightly changed starting structures for AI, so AI should no longer make bad decisions.
  • Level 25 [Fix 15th January]Ixir Portal did not load correctly. Level might still be changed in terms of difficulty.

Source

Steam News / 17 December 2018

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