Update log
Full Intruder update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Balance
Attention, Agents!
The Spring 2025 Update is available now, and Intruder is 50% off until March 20, 2025. Until then, you'll also earn 200% XP in all Ranked matches. We hope this accelerates your ability to unlock the many new cosmetics we've just added to Intruder.
With so many new skins available, it felt right to upgrade the Item Cache so earning rewards is even more satisfying, and to enhance some of your existing gameplay gadgets.
Item Cache & Unlockables
You asked for it: You can now unlock several new weapon skins for the Dragon AR. As you level up, keep an eye out for new Dragon colors, patterns, and other cosmetic unlocks in your rewards window.
Tier 3 - Rare
- CosmeticDragonField Tested
Tier 5 - Ultra Rare
- CosmeticDragonCaustic
- CosmeticDragonSilverSpecter
- CosmeticDragonOWL
We've also re-coded how weapon skins are loaded when joining a match. Our old system and implementation could occasionally lag/hitch the game when a player joined/left your match. This new system should mitigate that.
Alongside the addition of several new skins for all weapons, we're also improving Intruder's Item Cache in this update. To better balance all unlockable cosmetics, we're shifting around the rarity of certain items. As an example, we previously had multiple Bronze skins spread across multiple rarities -- now they're all in a single rarity tier.
Some of our older unlocks were inconsistent between other weapons, specifically simple colors not matching between all available weapons. Panther Blue was darker than Shrike Blue as an example. As of this update -- everything should be matching.
Speaking of those simpler colored skins -- they're available to unlock on every weapon! In the past you could never find an Orange Falcon or an Aqua Shrike, but that's no longer the case. Here's a list of the colors you can unlock after finishing a match:
Tier 1 - Common
Blue
Brown
Gray
Green
Orange
Pink
Purple
Red
Yellow
Tier 2 - Uncommon
Aqua
Cherry
Light Pink
Lime
Magenta
Stealth Blue
Stealth Green
Stealth Red
Tan
Tier 3 - Rare
White
Ever notice how the Falcon and HammerHead had some exclusive camos? That's been fixed too. The following skins are now available on every weapon!
Tier 3 - Rare
Desert UCP*
Southern*
Southern UCP*
Urban*
Urban UCP*
Woodland
Woodland UCP*
(*Not available on the Panther)
Some fan favorite skins like Blue Jack, Red Ace, Mach Pastel (Tier 4) and our beloved Jet Lucre (Tier 5) are available on every weapon!.. except for the Panther. That weapon has too many skins at the moment, so it'll get some love again in a future update.
Gadget Updates
Some in-game gadgets have received some small updates as well.
Both the Binoculars (specifically sending photos) and Mirror Camera gadgets also now support post-processing. This feature can be very taxing on your framerate so it's off by default, but can be toggled back on for the Mirror Camera in the game options.
We've also removed some very subtle aim-punch/recoil that happened after throwing things like Grenades and Remote Charges. It's original intention was to give your actions visual feedback and some weight, but it ended up hindering gameplay like throwing multiple Sensors or Grenades back-to-back.
Improvements & Fixes
You should no longer experience lag when other players (with many
Source
