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Steam News12 September 20241y ago

UPDATE v0.5.0

Hey everyone! Captain, Pilot, and Engineer have all received plenty of attention in our previous updates, so now it’s time to give the Gunner some love—along with a host of other improvements.

Full notes

Full Into the M.A.W. update

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Repeated intro

Hey everyone! Captain, Pilot, and Engineer have all received plenty of attention in our previous updates, so now it’s time to give the Gunner some love—along with a host of other improvements. Here are the details:

What changed

1 fix4 additions12 changes3 removals
  • Gameplay
  • Balance
  • Performance
  • UI and audio
  • Fixes
changedHey everyone! Captain, Pilot, and Engineer have all received plenty of attention in our previous updates, so now it’s time to give the Gunner some love—along with a host of other improvements. Here are the details:
changedImprovements
changedCannon: - Rate of fire increased from 1/s to 3/s. - Overheat threshold raised from 5 shots to 7 shots. - Cannon rounds are faster and easier to hit with. - Improved visual indicators for round trajectory.
changedLaser: Damage increased from 15/s to 30/s.
changedMissile Pathing: Overhauled to make missiles faster and more direct.
changedIon Lance: Damage increased from 50 to 150 across all regions it passes through.
Cannon: - Rate of fire1/s3/sCannon: - Rate of fire increased, buffLaser: Damage15/s30/sLaser: Damage increased, buffIon Lance: Damage50150Ion Lance: Damage increased, buff

Into the M.A.W. changes

changedHey everyone! Captain, Pilot, and Engineer have all received plenty of attention in our previous updates, so now it’s time to give the Gunner some love—along with a host of other improvements. Here are the details:
changedImprovements
changedCannon: - Rate of fire increased from 1/s to 3/s. - Overheat threshold raised from 5 shots to 7 shots. - Cannon rounds are faster and easier to hit with. - Improved visual indicators for round trajectory.
changedLaser: Damage increased from 15/s to 30/s.
changedMissile Pathing: Overhauled to make missiles faster and more direct.

Improvements

  • Cannon- Rate of fire increased from 1/s to 3/s. - Overheat threshold raised from 5 shots to 7 shots. - Cannon rounds are faster and easier to hit with. - Improved visual indicators for round trajectory.
  • LaserDamage increased from 15/s to 30/s.
  • Missile Pathing: Overhauled to make missiles faster and more direct.

  • Ion LanceDamage increased from 50 to 150 across all regions it passes through.
  • EngineerRepair speed has been significantly increased.
  • Pilot: Cloaking now charges faster (45s → 30s) but also depletes faster (30s → 20s).

  • Captain: Scan rate doubled.

  • Enemy Ship BalancingAdjusted health across all enemy ships for better balance.
  • Dialogue Timeout: Dialogue options now have a timeout feature to prevent abuse; a random option will be chosen if none is selected in time.

  • Captain's Log: Now opens automatically for all other roles as a reminder that it exists.

  • AI BehaviorImproved collision avoidance and general behaviors.
  • Scrollwheel ControlAdded scrollwheel icons for Gunner's Laser color and Engineer's Shield color, both of which can now be controlled via the scrollwheel.
  • Particle EfficiencyImproved for better performance.
  • Aether EggsNow available in all 3 demo levels.

Bug Fixes

  • Client Captain: Now has access to the correct dialogue options.

  • AI Fixes: AI no longer gets irrationally angry while in call with players and won't decide to fly off indefinitely.

  • Gun VibrationSignificantly reduced.
  • Pilot Log Scrolling: The W and S keys no longer scroll the Log for the Pilot.

  • Death MissionImproved edge case handling.
  • Soft ShadowsFixed on planets.
  • Pre-Mission Screen: No longer impacted by mission lighting and is now correctly scaled for all resolutions.

  • Captain’s Transmission Marker: Now correctly disappears in some unusual edge cases.

  • Dialogue Tweaks: A variety of small dialogue tweaks.

  • Miscellaneous Fixes: Several other small bug fixes.

As always, thank you for playing and for all your feedback! Now, it's time to get back to working on missions!

-Silenced Mage-

Source

Steam News / 12 September 2024

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