Update log
Full Into The Inferno update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- UI and audio
- Fixes
Adds combat sounds, more spell sounds, and directional building entry.
Changed the town so that buildings can only be entered from the door side. Previously if a location could be entered, it could be entered from all directions meaning that you could walk through some walls. That was a limitation of the map design code that has been overcome.
All spells now have sound effects, and the spell sound effects have more variety.
Combat now has hit and miss sounds. Sound effects can be enabled or disabled via the settings menu (escape key -> settings).
Fixed an issue that could cause the game to freeze in some cases.
Source
