What changed
4 fixes1 addition3 changes0 removals
fixedHotfixesWe have been made aware of a couple bugs and balance issue that we want to address straight away. In this little hotfix update we have...
changedBalance ChangesReducing the amount of poison applied by Bane Brew for the bard from 25(30) down to 18(22).
changedBalance ChangesNerfing Sanctuary for the paladin to target a single ally instead of all allies. Additionally, it now reduces the cost of defense cards in hand instead of all defense cards that turn .
changedBalance ChangesNerfing Returning Shield for the paladin from 5(7) block down to 4(6) and making it only return when playing an attack card as opposed to attack or utility as before.
fixedBug fixesFixing a bug for Hungering Flames+ for the wizard where it was falling off and not giving any block.
addedBug fixesAdding some missing upgrades for cards
Into the Dungeon changes
fixedWe have been made aware of a couple bugs and balance issue that we want to address straight away. In this little hotfix update we have...
changedReducing the amount of poison applied by Bane Brew for the bard from 25(30) down to 18(22).
changedNerfing Sanctuary for the paladin to target a single ally instead of all allies. Additionally, it now reduces the cost of defense cards in hand instead of all defense cards that turn .
changedNerfing Returning Shield for the paladin from 5(7) block down to 4(6) and making it only return when playing an attack card as opposed to attack or utility as before.
fixedFixing a bug for Hungering Flames+ for the wizard where it was falling off and not giving any block.
Day 1 Patch Notes!
Thanks to everyone who has been playing on day 1, your support is incredible and we are so grateful!
Hotfixes
We have been made aware of a couple bugs and balance issue that we want to address straight away. In this little hotfix update we have...
Balance Changes
Reducing the amount of poison applied by Bane Brew for the bard from 25(30) down to 18(22).
Nerfing Sanctuary for the paladin to target a single ally instead of all allies. Additionally, it now reduces the cost of defense cards in hand instead of all defense cards that turn.
Nerfing Returning Shield for the paladin from 5(7) block down to 4(6) and making it only return when playing an attack card as opposed to attack or utility as before.
Bug fixes
Fixing a bug for Hungering Flames+ for the wizard where it was falling off and not giving any block.
Adding some missing upgrades for cards
Divine Shieldwall now applies block in multiplayer as intended
Thanks for reading! Jamie Lead Developer FROG Game Studios