Full notes
Full INTERSTELLAR ROGUE update
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What changed
- Balance
- Gameplay
- Fixes
INTERSTELLAR ROGUE changes
Interstellar rogue 4.0 is here!
So whats new? 15 new enemy types! and some bug/balance fixes. Heres the list:
New enemies:
The SG-Junker (a tribute to space game junkie for his helpful youtube videos) this is one super tough scrap hauler with thick armour and tons of mass drivers!
The H-Kimodo (a tribute to hakimodo for his help with his guide and bug fixing) this ship is the ultimate in missle defence and has 4 mega cannon!
Others include self replicating zombie drones! swarm ship factories! advanced variants of missile ships and heavy fighters and several others! ːsteamhappyː
Other things:
F5- now allows you to change the lead distance on your ship
Balance fixes for missiles and mines
Fixed fighter depth
Fixed critical error with endless mode over 15 jumps (thanks pentium4 :-) )
fixed micro nebula move speed
balanced scrap drops from trashing
lots of other small fixes
Hope you all enjoy it!
Blessings KingsGuard! ːsteamhappyː
Source
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