Full notes
Full INTERSTELLAR ROGUE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
INTERSTELLAR ROGUE changes
So today we fix a few issues:
Fixed bugs with new item flag
Fixed radar moving when in manual fire mode
Fixed boxes being scrapped and small scrap being scrapped no longer possible
Fixed some gui alpha glitches
Fixed max impulse key using fuel
Fixed f key firing missiles ect
Increased value of platinum coins from 20 to 50 and Gold bars from 50 to 100 for ground missions
Fixed a couple of typos
Added coordinates to radar
Fixed rainbow warp 0 jump bug
Added 2 new level 2 enemies advanced beamer and advanced saucer
Added 1 level 4 enemy advanced zombie cruiser
Blessings to you all!
KingsGuard :-)
Source
Changelog.gg summarizes and formats this update. How we read updates.
