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Steam News8 September 20205y ago

Fighter Combat System And More!

So many updates, we've lost count, but these are the major things you'll be able to notice - Fighter combat is now functional - Ability to dock the fighter jet to the NPC capital ship - Fully walkable NPC capital ship w

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Full INTERSTELLAR PRIME update

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What changed

0 fixes1 addition1 change0 removals
  • UI and audio
addedSo many updates, we've lost count, but these are the major things you'll be able to notice - Fighter combat is now functional - Ability to dock the fighter jet to the NPC capital ship - Fully walkable NPC capital ship with crews - Dynamic music system which plays the music along with what is going on in the game - improved weapons - RTS mode is now functional *this is a big deal* - ability to switch between every mode seamlessly - improved quest objective marker continuity - Added a ton more content - added monsters and biological enemies - created an entirely new faction which you will encounter in the welcome to freelance life quest (to be revealed later in the story mode) - created a large item inventory system where you can carry Robo parts - new HUD communication system - added many more fighter combat weapons - added friendly and enemy fighter drones - new music We hope to hear your feedback!
changedPlease note that the voice acting and quest sequencing is still in progress. Save/load will not work at this stage until we finish the quest sequencing.

INTERSTELLAR PRIME changes

addedSo many updates, we've lost count, but these are the major things you'll be able to notice - Fighter combat is now functional - Ability to dock the fighter jet to the NPC capital ship - Fully walkable NPC capital ship with crews - Dynamic music system which plays the music along with what is going on in the game - improved weapons - RTS mode is now functional *this is a big deal* - ability to switch between every mode seamlessly - improved quest objective marker continuity - Added a ton more content - added monsters and biological enemies - created an entirely new faction which you will encounter in the welcome to freelance life quest (to be revealed later in the story mode) - created a large item inventory system where you can carry Robo parts - new HUD communication system - added many more fighter combat weapons - added friendly and enemy fighter drones - new music We hope to hear your feedback!
changedPlease note that the voice acting and quest sequencing is still in progress. Save/load will not work at this stage until we finish the quest sequencing.

So many updates, we've lost count, but these are the major things you'll be able to notice - Fighter combat is now functional - Ability to dock the fighter jet to the NPC capital ship - Fully walkable NPC capital ship with crews - Dynamic music system which plays the music along with what is going on in the game - improved weapons - RTS mode is now functional *this is a big deal* - ability to switch between every mode seamlessly - improved quest objective marker continuity - Added a ton more content - added monsters and biological enemies - created an entirely new faction which you will encounter in the welcome to freelance life quest (to be revealed later in the story mode) - created a large item inventory system where you can carry Robo parts - new HUD communication system - added many more fighter combat weapons - added friendly and enemy fighter drones - new music We hope to hear your feedback!

Please note that the voice acting and quest sequencing is still in progress. Save/load will not work at this stage until we finish the quest sequencing.

Source

Steam News / 8 September 2020

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