Full notes
Full INTERSTELLAR PRIME update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
INTERSTELLAR PRIME changes
Added the enemy system - Added Weapons system - Added a Demo Quest in the sandbox mode - Added merchant ship system - Added 3 merchant ships - Added a story system in the Sandbox mode - Added quest tracker ability in the Sandbox mode - Rehaul the Story Mode Character Controller system - Added inventory system - Linked player stats to the inventory database - Created a save/load system to the inventory and weapons system - Revamped the EVA suit and flight mechanics - Added drop/take item system - Added the melee weapon system - Added the enemy akedown and hand-to-hand combat system - Added combat pseudo-cutscene system with the bullet-time - Laid the groundwork for a procedural quest system for the sandbox mode - Laid the groundwork for a procedural NPC ships
Source
Changelog.gg summarizes and formats this update. How we read updates.
