Full notes
Full Internal Incident update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Devlog Update
Hello everyone! This is a devlog from the Facility.
It’s been a while since our last development update, but that doesn’t mean we’ve been idle. We’ll release a separate video once we have more to show.
Tutorial Redesign
Based on feedback from the demo, we completely redesigned the tutorial. Our goal was to make the first impression comfortable, clear, and immersive, easing players into the game and its atmosphere.
Lore, World, and Quests
We are currently working on the lore, the world’s backstory, and quest mechanics. We have big plans for the narrative and aim to make it gripping and engaging, filled with mysteries and horrors hidden within the abandoned underground complex.
New Content and Expansion
Along the way, we’re adding more content: more monsters, more puzzles, and more locations to explore. The world is being expanded with new mechanics and systems.
Don’t forget that you can leave feedback directly in the menu — it really helps us move in the right direction.
What’s Next
Stay tuned. We’ll do our best to release a video devlog as soon as possible, so you can see all these changes in action.
Source
Changelog.gg summarizes and formats this update. How we read updates.
