What changed
1 fix0 additions3 changes0 removals
- Performance
- UI and audio
- Maps
changedFeatured: *A better vanishing of the collectable devices when lost due an impact. *More optimization to the Arcader 3000.
changedSmall upgrades: *The Inventory Items of: the shield, fuel and Hyper Bit versions, now wait to the Mini HUD of the Main Interface to update its values.
changedCorrections: *Deleted some overstaying pictures after a stage ended. *Changed a single obstacle for a better wall like object, in one of the last stages of the game.
fixedFixes: *There was a glitch that immobilized the player, when calling the Hyper Jump from the map. It has now been fixed. *The Omega Token Reader didn't displayed its HUD properly the first time a Stage was loaded, it does now.
Intergalactic traveler: The Omega Sector changes
changedFeatured: *A better vanishing of the collectable devices when lost due an impact. *More optimization to the Arcader 3000.
changedSmall upgrades: *The Inventory Items of: the shield, fuel and Hyper Bit versions, now wait to the Mini HUD of the Main Interface to update its values.
changedCorrections: *Deleted some overstaying pictures after a stage ended. *Changed a single obstacle for a better wall like object, in one of the last stages of the game.
fixedFixes: *There was a glitch that immobilized the player, when calling the Hyper Jump from the map. It has now been fixed. *The Omega Token Reader didn't displayed its HUD properly the first time a Stage was loaded, it does now.
Featured: *A better vanishing of the collectable devices when lost due an impact. *More optimization to the Arcader 3000.
Small upgrades: *The Inventory Items of: the shield, fuel and Hyper Bit versions, now wait to the Mini HUD of the Main Interface to update its values.
Corrections: *Deleted some overstaying pictures after a stage ended. *Changed a single obstacle for a better wall like object, in one of the last stages of the game.
Fixes: *There was a glitch that immobilized the player, when calling the Hyper Jump from the map. It has now been fixed. *The Omega Token Reader didn't displayed its HUD properly the first time a Stage was loaded, it does now.
Thank you for your support!