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Steam News19 April 20242y ago

New Version 6.4.0.1

Featured: *A better vanishing of the collectable devices when lost due an impact. *More optimization to the Arcader 3000.

Full notes

Full Intergalactic traveler: The Omega Sector update

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What changed

1 fix0 additions3 changes0 removals
  • Performance
  • UI and audio
  • Maps
changedFeatured: *A better vanishing of the collectable devices when lost due an impact. *More optimization to the Arcader 3000.
changedSmall upgrades: *The Inventory Items of: the shield, fuel and Hyper Bit versions, now wait to the Mini HUD of the Main Interface to update its values.
changedCorrections: *Deleted some overstaying pictures after a stage ended. *Changed a single obstacle for a better wall like object, in one of the last stages of the game.
fixedFixes: *There was a glitch that immobilized the player, when calling the Hyper Jump from the map. It has now been fixed. *The Omega Token Reader didn't displayed its HUD properly the first time a Stage was loaded, it does now.

Intergalactic traveler: The Omega Sector changes

changedFeatured: *A better vanishing of the collectable devices when lost due an impact. *More optimization to the Arcader 3000.
changedSmall upgrades: *The Inventory Items of: the shield, fuel and Hyper Bit versions, now wait to the Mini HUD of the Main Interface to update its values.
changedCorrections: *Deleted some overstaying pictures after a stage ended. *Changed a single obstacle for a better wall like object, in one of the last stages of the game.
fixedFixes: *There was a glitch that immobilized the player, when calling the Hyper Jump from the map. It has now been fixed. *The Omega Token Reader didn't displayed its HUD properly the first time a Stage was loaded, it does now.

Featured: *A better vanishing of the collectable devices when lost due an impact. *More optimization to the Arcader 3000.

Small upgrades: *The Inventory Items of: the shield, fuel and Hyper Bit versions, now wait to the Mini HUD of the Main Interface to update its values.

Corrections: *Deleted some overstaying pictures after a stage ended. *Changed a single obstacle for a better wall like object, in one of the last stages of the game.

Fixes: *There was a glitch that immobilized the player, when calling the Hyper Jump from the map. It has now been fixed. *The Omega Token Reader didn't displayed its HUD properly the first time a Stage was loaded, it does now.

Thank you for your support!

Source

Steam News / 19 April 2024

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