Full notes
Full Insula: Bounty Royale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Server
- UI and audio
- Fixes
Insula: Bounty Royale changes
Weapons Update & Character Customization
This build has some major updates to weapons and the introduction of basic character customization. Only 3 of the armor sets are available for customization at this time, the rest will be added in soon!
New Features / Major Changes:
Base character customization functionality has been implemented
All weapons have been converted to projectile based weapons. This should completely eliminate any disconnect caused from projectile visuals not matching up exactly with instant hit recording caused by hitscan based weapons
Most of the weapons have had new sounds and firing fx created for them (wait till you see how the energy weapons effect metal surfaces now!)
Weapon sounds now have proper sound classes assigned to them and will respect the sound fx volume slider in the settings menu
Player mid-flight collisions now have new sound fx
Sector 0415, Nesis Red, and Reclamation arenas have all had visual updates
Fixes:
Several issues found in testing throughout the arenas have been fixed
Source
Changelog.gg summarizes and formats this update. How we read updates.
