Full notes
Full Insula: Bounty Royale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Balance
Insula: Bounty Royale changes
Services+ Update
New Features:
Added and implemented backend services sdk, server matchmaking, and dynamic server spinup as needed per match. (ie game is no longer running on our little rented box!
Added ability to dodge (default key to dodge is alt + direction you want to dodge
Added velocity based rolling landings when land on the ground while traveling fast enough to make a normal landing improbable.
Added dynamic ground detection while falling so character will start transitioning into a landing pose when nearing the ground based on air velocity of the fall.
Added hip fire! You kept asking for it, so we added it! You can now fire without aiming, accuracy during hip fire will be reduced but you are free to spray and pray to your hearts content now!
Source
Changelog.gg summarizes and formats this update. How we read updates.
