HomeGamesUpdatesPricingMethodology
Steam News8 April 20215y ago

Pre-Alpha v0.0.24 Update

Services+ Update New Features: Added and implemented backend services sdk, server matchmaking, and dynamic server spinup as needed per match. (ie game is no longer running on our little rented box!

Full notes

Full Insula: Bounty Royale update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions0 changes0 removals
  • Gameplay
  • Server
  • Balance
addedNew Features:
addedAdded and implemented backend services sdk, server matchmaking, and dynamic server spinup as needed per match. (ie game is no longer running on our little rented box!
addedAdded ability to dodge (default key to dodge is alt + direction you want to dodge
addedAdded velocity based rolling landings when land on the ground while traveling fast enough to make a normal landing improbable.
addedAdded dynamic ground detection while falling so character will start transitioning into a landing pose when nearing the ground based on air velocity of the fall.
addedAdded hip fire! You kept asking for it, so we added it! You can now fire without aiming, accuracy during hip fire will be reduced but you are free to spray and pray to your hearts content now!

Insula: Bounty Royale changes

addedNew Features:
addedAdded and implemented backend services sdk, server matchmaking, and dynamic server spinup as needed per match. (ie game is no longer running on our little rented box!
addedAdded ability to dodge (default key to dodge is alt + direction you want to dodge
addedAdded velocity based rolling landings when land on the ground while traveling fast enough to make a normal landing improbable.
addedAdded dynamic ground detection while falling so character will start transitioning into a landing pose when nearing the ground based on air velocity of the fall.

Services+ Update

New Features:

  • Added and implemented backend services sdk, server matchmaking, and dynamic server spinup as needed per match. (ie game is no longer running on our little rented box!

  • Added ability to dodge (default key to dodge is alt + direction you want to dodge

  • Added velocity based rolling landings when land on the ground while traveling fast enough to make a normal landing improbable.

  • Added dynamic ground detection while falling so character will start transitioning into a landing pose when nearing the ground based on air velocity of the fall.

  • Added hip fire! You kept asking for it, so we added it! You can now fire without aiming, accuracy during hip fire will be reduced but you are free to spray and pray to your hearts content now!

Source

Steam News / 8 April 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.