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Steam News18 July 20232y ago

Version 0.27 - released! Achievements + Cloud + UX overhaul + two new dungeons.

Hello Adventurers! In this update we added achievements, steam cloud support, UX/UI overhaul, bugfixes and... new dungeons! Have fun in Infestation and Infernia - happy dying!

In this update7

Full notes

Full Innkeeper's Basement update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes24 additions18 changes20 removals
  • UI and audio
  • Fixes
  • Events
  • Gameplay
  • Balance
  • Performance
addedHello Adventurers!In this update we added achievements, steam cloud support, UX/UI overhaul, bugfixes and... new dungeons! Have fun in Infestation and Infernia - happy dying!
fixedHello Adventurers!Bestiary-related achievements are temporarily disabled and un-achievable, but this will be fixed next week!
addedUI/UX:Added unit effect icons.
addedUI/UX:Added keywords explanation for cards “details”.
addedUI/UX:Added quality-based item frames.
addedUI/UX:Added type-based frames to monsters.
Masterful Attack: - Stamina cost74Masterful Attack: - Stamina cost decreased, nerfMasterful Spell: - Mana cost74Masterful Spell: - Mana cost decreased, nerf

Innkeeper's Basement changes

addedIn this update we added achievements, steam cloud support, UX/UI overhaul, bugfixes and... new dungeons! Have fun in Infestation and Infernia - happy dying!
fixedBestiary-related achievements are temporarily disabled and un-achievable, but this will be fixed next week!
addedAdded unit effect icons.
addedAdded keywords explanation for cards “details”.
addedAdded quality-based item frames.

Hello Adventurers!

In this update we added achievements, steam cloud support, UX/UI overhaul, bugfixes and... new dungeons! Have fun in Infestation and Infernia - happy dying!

Bestiary-related achievements are temporarily disabled and un-achievable, but this will be fixed next week!

Changelog 0.27:

UI/UX:

  • Added unit effect icons.

  • Added keywords explanation for cards “details”.

  • Added quality-based item frames.

  • Added type-based frames to monsters.

  • Added dungeon goal display.

  • No “floating” zoom now - it follows mouse scroll instantly now.

  • All tooltips have limited width and are multiline now.

  • Unit details appear on hover (right click works too).

  • Armor degen no longer shows if enemy has no armor.

  • Perks now show the related card on hover.

  • Now you can always see how many races/classes are in the game.

  • Now you can see which cards you gained/lost/blessed during events.

  • New unit details window.

  • New unlock popup.

  • New campfire & altar of sacrifice UI.

  • New summary.

  • New game log.

  • New deck/discard view.

  • New dungeon view.

  • New damage icon.

  • New sealed handslot sprite.

  • New edge scrolling (can be disabled in options).

  • Tutorial improvements.

  • Few descriptions/tooltips improvements.

  • Shop improvements.

  • Bestiary improvements.

  • Loading animation in-between scenes should be smoother now.

Mechanics:

  • Added “first win bonus” for each dungeon - gain 10x normal karma reward for completing the dungeon for the first time.

  • Hold down ALT/middle mouse button or use the button on the UI, to see what is under monsters.

Steam integrations:

  • Added achievements.

  • Added cloud save support.

Content:

  • Added “Infestation” dungeon.

  • Added “Infernia” dungeon.

Balance:

  • Karma shop rebalanced, now all upgrades have their respective max level.

    Buffs:

  • Touch of Midas: - Gain 10 gold -> Gain 79 gold (atomic number of gold!).

  • Masterful Attack: - Stamina cost 7->4.

  • Masterful Spell: - Mana cost 7->4.

    Nerfs:

  • Paladin’s “Wrath of the Heavens” perk: - Adds 2 radius to Holy Smite instead of infinity.

Bugfixes:

  • Fixed random card destroy RNG (now it is true random).

  • Fixed blurry texts.

  • Fixed card hover shader - it is no longer too bright.

  • Fixed buttons highlighting.

  • Fixed Time Lab summary text.

  • Fixed Fire Imp ability.

  • Fixed few minor tutorial bugs.

  • Fixed Grimoire crashes.

  • Fixed Golden Lands effect.

  • Fixed Guard unit ability.

  • Fixed Moonwalker unlock.

  • Cards burn animation length is constant now.

  • Added missing translations.

  • Original boss tile no longer reveals surroundings if boss isn’t there.

  • Mouse hover no longer goes through interface.

  • Same unlock does not display more than one time now.

  • Master volume no longer overrides Music with “streaming mode” enabled.

  • Wisdom points are now properly updated.

  • AoE debuff against Slimes no longer counts as one attack towards unlocks such as Sculptor.

  • Cards now properly calculate damage when buffed.

  • Loading an empty save no longer causes a crash.

  • Killing an elite during a tutorial no longer causes the game to go into frozen state.

  • Resetting a tutorial and then continuing the game no longer causes the tutorial to be unfinishable.

  • You can no longer use campfire after death.

  • Card rarity popup is now closer to the origin.

  • Card in discard destroy animation no longer appears on deck instead of discard.

  • Not pushing an enemy no longer causes a popup to display.

  • Using “weapon blessing” with stamina card no longer can trigger mage unlock.

  • Silence now properly stops passive immunities (e.g: Rocky).

  • Unlocking something while in store no longer causes a visual bug.

  • Sell tag in shop no longer gets red color.

  • Only existing “fire” cards counts towards Volcano unlock.

  • Transparent objects on the interface no longer can block clicking a tile.

  • Blessed card can no longer be removed during blessing.

  • Echoing Strike can no longer unlock Assassin.

  • Monsters abilities no longer duplicate (e.g: Volcano, 2x fire immunity).

  • Continuing in Plaguegeon no longer zeroes player’s resources.

  • Continuing a game no longer can change “next unlocks” display.

  • Continuing in Caverns no longer causes an additional stairs to appear.

Source

Steam News / 18 July 2023

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