Full notes
Full Inked: A Tale of Love update
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What changed
- Performance
- Store
- Gameplay
- Fixes
Inked: A Tale of Love changes
Hello everyone ๐, The second patch for Inked is live now and here are some of the biggest changes / additions. ๐ But before we get into details, we would like to thank all of you who played Inked. We got some really heartwarming feedback which keeps us going. We also recieved constructive feedback that we are actively working on. Thank you all! ๐ Based on your requests we have added Russian and Polish subtitles. We have also added some essential hints during loading time, which should refer you to the alternative control layouts and more.
๐DEMO ๐
One of the biggest announcements is that Inked now has a demo. If you are interested in the game, you can now enjoy its first hour and then decide if you want to purchase the whole experience. ๐ฎ You can travel through the Sea of Simple Geometry, Pillar Forest and the Water Towers, and start uncovering the beauty of Inked. We wanted the Demo to be more than enough, so you can experience a lot of the mechanics, enjoy a couple of environments, some beautiful music and get a very good glimpse at the story and more.
๐ด STEAM CARDS ๐ด
We have added the Steam Cards! You can now get:
7 Steam Cards - collect these awesome selfies of the Nameless Hero, Aiko and Buddy taken across all of Paperworld
Badges - Based on the growing of the Cherry blossom
6 Backgrounds - to spice up your Steam profile pages
8 Emojis - to give your messages some Inked flavour
Along with these additions we made another round of tweaks to the game, which should make the experience more enjoyable. ๐ง๐ฎ For the next patch we are planning some surprises for those of you that like hunting achievements and much more, but more on that soon ๐ ๐ ๐ Here is the full changelog for this patch:
Global improvements:
Implemented Russian and Polish localizations.
Implemented hints and tips on the loading screen.
Bug fixes:
Fixed an issue where character got killed by the closing sliding gate, even though there was enough space between character and the gate.
Fixed an issue where character would get teleported to a wrong checkpoint after dying.
Improvements:
Improved a few water tower puzzles to reduce the difficulty.
Reduced the difficulty of the boulders uphill puzzle.
Improved the architecture of the big pillar puzzle in Forest area.
Various other small improvements and bug fixes.
Sincerely yours, Somnium Games
Source
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