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Steam News25 April 20262mo ago

INIMICUS Major Update

Main Updates Added a new map: "Dead Party Mansion" Added a new playable character: "Party Zombie" (Can be battled at the Dead Party Mansion) Added a new playable character: "Cool Skeleton" (Can be battled at the Dead Pa

Full notes

Full INIMICUS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes19 additions6 changes0 removals
  • Maps
  • Gameplay
  • Events
  • Store
  • Balance
  • UI and audio
addedMain UpdatesAdded a new map: "Dead Party Mansion"
addedMain UpdatesAdded a new playable character: "Party Zombie" (Can be battled at the Dead Party Mansion)
addedMain UpdatesAdded a new playable character: "Cool Skeleton" (Can be battled at the Dead Party Mansion)
addedMain UpdatesAdded a new playable character: "Death Monkey" (Can be battled at the Dead Party Mansion)
addedMain UpdatesAdded a new playable character: "Apprentice Reaper" (Can be battled at the Dead Party Mansion)
addedMain UpdatesAdded "INIMICUS Challenge V" and "Gigant Quests"

Main Updates

  • Added a new map: "Dead Party Mansion"

  • Added a new playable character: "Party Zombie" (Can be battled at the Dead Party Mansion)

  • Added a new playable character: "Cool Skeleton" (Can be battled at the Dead Party Mansion)

  • Added a new playable character: "Death Monkey" (Can be battled at the Dead Party Mansion)

  • Added a new playable character: "Apprentice Reaper" (Can be battled at the Dead Party Mansion)

  • Added "INIMICUS Challenge V" and "Gigant Quests"

  • Added over 15 new monsters

  • Added over 100 new skills

  • Added over 30 new items

  • The maximum level cap has been increased to 999

Other Updates

  • Enhanced story cutscenes and presentation (The finale has been massively upgraded for a spectacular finish!)

  • Added a popup notification when learning a new skill

  • Added ★8 upgrades for basic accessories

  • Added 30 new skills to accessories

  • Revamped the visual effects for the BREAK system

  • Increased the font size for the time remaining until BREAK recovery

  • Added comma separators (every 3 digits) to damage popups and condensed the spacing between numbers

  • Added new armor skills

  • Reordered the list of additional skills

  • Added a new island with a high encounter rate for "Lucky Birds", which yield massive EXP

  • Expanded encounter-free paths in the early game fields and dungeons

  • Added new achievements

  • Added scale steps to the parameter gauges on the equipment screen

  • Changed the rarity text colors for ★9 and above items

  • Revamped several weapon icons

  • Made various minor adjustments to the battle screen UI

  • Performed character balance adjustments

  • Added the ability to rename party presets

  • Added images to certain tutorials

  • Revamped the splash screen image

  • Fixed various game assets

  • Fixed an issue where newly joined characters would disappear when loading a party preset

  • Other minor bug fixes

Developer's Comment

Thank you for playing INIMICUS! Development is progressing thanks to all of you. We've made many improvements that will affect the game experience, making it more accessible and easier to play. We've also upgraded the controls, the exhilaration of the battles, and other aspects of the presentation, so please give it a try, even if it's just for the first playthrough. We look forward to your continued support!

Source

Steam News / 25 April 2026

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