Full notes
Full INIMICUS update
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What changed
- Maps
- Gameplay
- Events
- Store
- Balance
- UI and audio
Main Updates
Added a new map: "Dead Party Mansion"
Added a new playable character: "Party Zombie" (Can be battled at the Dead Party Mansion)
Added a new playable character: "Cool Skeleton" (Can be battled at the Dead Party Mansion)
Added a new playable character: "Death Monkey" (Can be battled at the Dead Party Mansion)
Added a new playable character: "Apprentice Reaper" (Can be battled at the Dead Party Mansion)
Added "INIMICUS Challenge V" and "Gigant Quests"
Added over 15 new monsters
Added over 100 new skills
Added over 30 new items
The maximum level cap has been increased to 999
Other Updates
Enhanced story cutscenes and presentation (The finale has been massively upgraded for a spectacular finish!)
Added a popup notification when learning a new skill
Added ★8 upgrades for basic accessories
Added 30 new skills to accessories
Revamped the visual effects for the BREAK system
Increased the font size for the time remaining until BREAK recovery
Added comma separators (every 3 digits) to damage popups and condensed the spacing between numbers
Added new armor skills
Reordered the list of additional skills
Added a new island with a high encounter rate for "Lucky Birds", which yield massive EXP
Expanded encounter-free paths in the early game fields and dungeons
Added new achievements
Added scale steps to the parameter gauges on the equipment screen
Changed the rarity text colors for ★9 and above items
Revamped several weapon icons
Made various minor adjustments to the battle screen UI
Performed character balance adjustments
Added the ability to rename party presets
Added images to certain tutorials
Revamped the splash screen image
Fixed various game assets
Fixed an issue where newly joined characters would disappear when loading a party preset
Other minor bug fixes
Developer's Comment
Thank you for playing INIMICUS! Development is progressing thanks to all of you. We've made many improvements that will affect the game experience, making it more accessible and easier to play. We've also upgraded the controls, the exhilaration of the battles, and other aspects of the presentation, so please give it a try, even if it's just for the first playthrough. We look forward to your continued support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
