Full notes
Full INIMICUS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Main Update
We've added "Endless Battle" to the existing Gigant Quests. (Maximum difficulty is Lv. 999)
We've added 28 new monsters.
We've added more than 5 new skills.
The main menu has been significantly revamped.
Other Updates
The amount of stat increase is adjusted every 100 levels (enhancement of existing characters).
The amount of increase increases further after level 500. (However, the required experience points are also higher.)
Fixed an issue where the "Death Sentence" effect of Death Break on the title screen was not working correctly.
Other minor bug fixes have been implemented.
Comments
Thank you for playing INIMICUS! Development is progressing thanks to your support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
