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Steam News1 May 20233y ago

Infinite Incantation 1.0 Release!

We have seen all of the feedback and we feel the game has approached what we consider to be a good state for a full release.

In this update7

Full notes

Full Infinite Incantation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes7 additions14 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
addedNew Level!Introducing a new “Level 3” - Borzoi Blizzard
addedNew Level!A snow level with all-new enemies: Gnomes, Ants, WolfHounds, and Feather Stars, each with their own patterns and behaviours
addedNew Level!New achievements for this level, too
changedNew FeaturesThe Spell card in the lower left now shows when it’s about to drastically change - the more you Mutate a spell in quick succession, the more likely it is to change the Spell Archetype.
changedNew FeaturesThe game will let you know of your next possible achievements in the upper right of the HUD , so your level performance and how it relates to the results screen is clearer
addedNew FeaturesYou can now rebind Spell selection from 1, 2, and 3 on the keyboard

Infinite Incantation changes

addedIntroducing a new “Level 3” - Borzoi Blizzard
addedA snow level with all-new enemies: Gnomes, Ants, WolfHounds, and Feather Stars, each with their own patterns and behaviours
addedNew achievements for this level, too
changedThe Spell card in the lower left now shows when it’s about to drastically change - the more you Mutate a spell in quick succession, the more likely it is to change the Spell Archetype.
changedThe game will let you know of your next possible achievements in the upper right of the HUD , so your level performance and how it relates to the results screen is clearer

We have seen all of the feedback and we feel the game has approached what we consider to be a good state for a full release. This does not mean updates will end– we anticipate more feedback after this update, so feel free to bring up discussion on the forums. And who knows, there might be more content to come in the future ;)

New Level!

  • Introducing a new “Level 3” - Borzoi Blizzard

  • A snow level with all-new enemies: Gnomes, Ants, WolfHounds, and Feather Stars, each with their own patterns and behaviours

  • New achievements for this level, too

New Features

  • The Spell card in the lower left now shows when it’s about to drastically change - the more you Mutate a spell in quick succession, the more likely it is to change the Spell Archetype.

  • This will help you feel more in-control, as you can more clearly see how the mechanics work

  • The game will let you know of your next possible achievements in the upper right of the HUD, so your level performance and how it relates to the results screen is clearer

  • You can now rebind Spell selection from 1, 2, and 3 on the keyboard

  • New Spell Archetypes: Laser (an Archetype that is mostly the laser effect), Helix, Rain, Stick, and Hyperbolic Barrage

  • New Achievements: Having a high money multiplier while beating each level

New Spell Effects!

  • Every element can now come in Laser form, allowing you to tear through enemies as if they were paper- oh, wait

  • Lasers can either appear on spell projectiles or spawn on spell expiry

  • Each laser applies the special effect of every element as well

  • Lasers can be cast directly, or when the spell expires

Gameplay and Balancing

  • The old “Level 3” - Vagrant’s Volcano, is now Level 4

  • Vagrant’s Volcano enemies, patterns, and difficulty have been adjusted accordingly

  • The final boss of Vagrant’s Volcano has been vastly improved

  • Various tweaks and adjustments

Optimization and Visuals

  • There are now graphics quality settings to turn down in case things are still getting a little framey

  • Blood Hunt effects are now clearer and more expressive

Bugs Fixed

  • Fixed issue where you could sometimes mutate a spell and nothing would change

  • Stopped certain objects from disappearing when partially offscreen

  • Fixed researched card from increasing in size when spamming the research button

  • Fixed issue where you could change spells by clicking on the hotbar while paused (though you can still change spells by clicking on the hotbar while the game is running normally)

  • Various small bug fixes and tweaks

Misc

  • Pressed The Button

Edit: 1.0.1 hotfix is out, make sure to update! Just some minor balancing and fixes.

Source

Steam News / 1 May 2023

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