In this update5
Full notes
Full Infinite Incantation update
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What changed
- Store
- Performance
- Gameplay
- Balance
- Fixes
- UI and audio
Infinite Incantation changes
UPDATE: 0.2.1 Hotfix fixes the issue where the money multiplier would not initialize unless the shop was opened. Now there's no issue. Sorry about that!
Hello everyone, we have another update prepared for Infinite Incantation.
Changelog:
Optimization
Reduced enemy load resulting in much higher framerates across the board
Bountiful remote detonation and similar combinations will no longer cause freezing when casting
Other minor tweaks
The game should run better now, please let us know!
New Features
Refunding now has a cost - so plan carefully!
The amount and strengths of Spell Archetypes you Exclude now affect a money gain multiplier. Going into a level with a less-than-advantageous deck will now give you more money, and egregiously stacking the deck in your favour might cause your total money gain to decrease
Double the money multiplier with the cheat code
HARDMONEYEASY
Upgrading Earth affinity also increases the size of earth spells
5 new Spell Archetypes: Zipper, Crop Dusters, Morebiting, Scrubber, and Spiral Collapse
Gameplay and Balancing
Dexterity stat now increases base critical hit chance
Luck stat has been buffed slightly
Cost of upgrading Affinities has been decreased
Cost of upgrading stats has changed slightly
Flask upgrades cost less and you receive more from beating bosses
On Passive spell effects have increased in size
Last 2 bosses of every level have increased in size
Returning to the Tower no longer opens the Title Screen
Tutorial now shows up after returning to the Tower for the first time so first-time players can have more context for its explanations
Nerfed final boss of Vagrant’s Volcano slightly (this boss will be reworked in later updates)
Removed the ability to get Bountiful upgrade on Star
Bugs Fixed
Fixed issue where the player could not interact with level portals or the shop upon loading cloud saves on another device
Larger enemies no longer push you around
Fixed rare issues when rebinding controls
Fixed another Cannon Ape T-pose issue
Figure-8 no longer can receive blood effects
Misc
Visual clarity tweaks to 3D models and effects
Minor tweaks to hitboxes of level obstacles
Reconfigured input scrunting
Source
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