Full notes
Full Infestus update
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What changed
- Workshop
- Gameplay
- Balance
- Fixes
Infestus changes
Code
Added Steam Workshop!
Added Steam Rich Presence.
Improved Discord Rich Presence.
AoE healing / damage should not affect dead NPCs & Players.
Improved IDLE spell casting animations for NPCs.
Improved ranged and spell (magic) projectile hit detection!
Improved local player cache hash algorithm.
Main-Menu will now display total amount of active players.
character_import can now be used with an optional name argument, if empty, current name will be chosen.
Fixed loading tip translation issues.
Balancing & Item Data
Added a new sword drop from Bandit Alpha.
Added a new ranged spell 'Explosive Shot'.
Arcane Bolt now explodes on impact, damaging nearby enemies within a radius of 60 units.
Reduced Arcane Bolt damage by roughly 15%.
Reduced Impale cooldown from 15 to 10 sec.
Reduced Fiery Arrow cooldown from 12.5 to 2.5 sec.
Removed -5 intellect stat from Doomhammer.
Added +10 Ranged Attack Power and +10 Focus to Death's Mercy.
Added +30 armor and some more stamina to Ring of Protection.
Increased stamina, intellect and spell power for Moroes's Signet Ring.
Added +10 focus to Moroes's Signet Ring.
Removed negative stats on Moroes's Signet Ring.
Increased intellect, spell power and focus for Necklace of Necromancy.
Source
Changelog.gg summarizes and formats this update. How we read updates.
