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Steam News11 June 202625d ago

END OF DEVELOPMENT

Hello Survivors, Today, I have some unfortunate news to share. Infection Crisis has reached its end. The development of the game will not continue.

Full notes

Full Infection Crisis : Fight For Life update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Survivors,

What changed

1 fix0 additions1 change2 removals
  • Store
  • Fixes
  • Gameplay
removedThe Supporter DLC will be removed in the near future. I would like to thank the one person who purchased it while it was on sale. If I am able to find out who it was, I will make sure to fulfill my part of the promise.
fixedI would also like to thank everyone who played, tested, and shared their honest feedback about the game. Thank you to the YouTubers who covered the project, and thank you to the players who joined multiplayer sessions, helping us discover many multiplayer-related issues that were planned to be fixed over time.
changedUnfortunately, as with everything related to this project, I was working completely alone. Because of that, many things were constantly delayed: marketing, TikTok, Instagram, the website, YouTube devlogs, screenshots, Discord updates, and nearly everything else that should have been updated regularly.
removedI truly love game development. However, the time I once had available, 8 to 12 hours a day in front of the computer, is no longer there. Today, I can dedicate only 1 to 3 hours per day at most. I currently work two jobs, so I hope you can understand why continuing development has become impossible.
time I once had available,812hourstime I once had available, increased, buffToday, I can dedicate only13hoursToday, I can dedicate only increased, buff

Infection Crisis : Fight For Life changes

removedThe Supporter DLC will be removed in the near future. I would like to thank the one person who purchased it while it was on sale. If I am able to find out who it was, I will make sure to fulfill my part of the promise.
fixedI would also like to thank everyone who played, tested, and shared their honest feedback about the game. Thank you to the YouTubers who covered the project, and thank you to the players who joined multiplayer sessions, helping us discover many multiplayer-related issues that were planned to be fixed over time.
changedUnfortunately, as with everything related to this project, I was working completely alone. Because of that, many things were constantly delayed: marketing, TikTok, Instagram, the website, YouTube devlogs, screenshots, Discord updates, and nearly everything else that should have been updated regularly.
removedI truly love game development. However, the time I once had available, 8 to 12 hours a day in front of the computer, is no longer there. Today, I can dedicate only 1 to 3 hours per day at most. I currently work two jobs, so I hope you can understand why continuing development has become impossible.

Today, I have some unfortunate news to share. Infection Crisis has reached its end.

The development of the game will not continue. There have simply been too many obstacles: the amount of time required to work on the project, countless programming and code-related issues, numerous problems with the engine itself, and, as the final blow, the game files became corrupted a few days ago. The entire project would have to be rebuilt from scratch. Unfortunately, my current circumstances do not allow me to take on such a massive task again.

At this moment, it is impossible for me to continue development or repair the project. It is extremely difficult for me to write this because four years of hard work, dedication, and effort have essentially been lost.

The Supporter DLC will be removed in the near future. I would like to thank the one person who purchased it while it was on sale. If I am able to find out who it was, I will make sure to fulfill my part of the promise.

I would also like to thank everyone who played, tested, and shared their honest feedback about the game. Thank you to the YouTubers who covered the project, and thank you to the players who joined multiplayer sessions, helping us discover many multiplayer-related issues that were planned to be fixed over time.

Most importantly, thank you to everyone who supported me and followed my journey throughout these years.

Unfortunately, as with everything related to this project, I was working completely alone. Because of that, many things were constantly delayed: marketing, TikTok, Instagram, the website, YouTube devlogs, screenshots, Discord updates, and nearly everything else that should have been updated regularly.

I truly love game development. However, the time I once had available, 8 to 12 hours a day in front of the computer, is no longer there. Today, I can dedicate only 1 to 3 hours per day at most. I currently work two jobs, so I hope you can understand why continuing development has become impossible.

I hope you understand my decision and can forgive me for the fact that no further updates will be released.

Once again, thank you all from the bottom of my heart.

I love you all, guys. <3

Source

Steam News / 11 June 2026

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