Full notes
Full Infection Crisis : Fight For Life update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello survivors !
What changed
- Store
- Gameplay
- Maps
- Fixes
- UI and audio
- Workshop
Infection Crisis : Fight For Life changes
This is the final update for this year (2023). BJS Studio wishes you a Merry Christmas and Happy New Year. We're working towards making next year a true spring for Infection Crisis. Wishing you a successful 2024 and looking forward to spending the next year together! Thank you for your support and purchasing Infection Crisis.
BJS Studio. :)
What's new in this update:
MAP
New Trees
New grass texture in the field (test version)
Currently developing a cold environment
- New stones. (Regarding flying rocksa fix is in progress and will be released soon. Due to prior commitments, I didn't have time to address it fully. Certain issues have been resolved, while others are planned for the upcoming update. Quick fixes are always part of our commitment to improvement.)
[Localisation]
- English descritions/UI/Game - Serbian descritions/UI/Game
GAME
Furnace [Furnace]
Hammer can now be equipped in hands.
New Drinks [Rakija (Rakija Slivovitz, Rakija Quince, Rakija Juniper, Rakija Apricot), Soda Cola, Soda Fonta, White Soda, Apple Juice, Orange Juice, Peach Juice, Chocolate Milk]
New food [apricot, quince, plum, juniper, chocolate]
Walk function moved to (C) key. Walk mode now toggleable in options.
Added Suicide key (scroll Lock)
Fixed male zombie animation
New blood effect after a hit
NEW DAY AND NIGHT CYCLE (17min and 30 seconds Day, 12min night) (Current time cannot be saved, for now. Each time you enter your saved game, it will start in the morning at 7:00 AM)
Added Birds [birds sing during the day, an owl is heard at night.]
Reheatable foods. Canned food.
New pickaxe model for the Old Pickaxe
Added Sound and Effects on Mining Stones
Added Effects when hitting Wood with Bullets and Axes.
New Hospital and Police Station.
[ MISC -behind the scene ]
Button 'Apply' added to Controls settings.
New keybinds selection.
Food no longer has inventory.
Zombies can't attack Deers.
Reduced zombie visibility towards the player.
Increased zombie population on the map.
Added melee distance settings check.
Fixed several grid components with an E_Max value in grid presets.
Fixed the storage panel height in the cooking UI.
Resolved the issue of the dead character floating in the air.
All lights are off during the day and on during the night.
Corrected the issue of the build menu not properly selecting build parts.
Source
Changelog.gg summarizes and formats this update. How we read updates.
