Full notes
Full Inertia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
v1.18 will be rolling out later today (18/04) and will include the following changes. Mostly made up of quality of life changes that I felt were necessary to the future of Inertia.
General improvements, implementations & fixes
Movement
Removed walking completely, runner now defaults to 650u/s without holding an input for sprint.
Levels
Removed 'Unify' from speedrun mode.
Updated Playground level to include wallrun decals.
Made slight material changes to a couple of levels.
UI
Added a difficulty rating to the level selection menu.
Added level art for speedrun levels.
Misc
Both speedrun levels should now be unlocked by default.
Both speedrun levels should now correctly upload leaderboard scores to the individual levels as well as to the master leaderboard upon completion of the level.
All levels are now unlocked by default. (it's worth noting that levels do get progressively harder so new players are still recommended to play from level #1.)
If you encounter any bugs or issues, feel free to report it here: http://steamcommunity.com/app/666330/discussions/1/ Have feedback or suggestions? post them here: http://steamcommunity.com/app/666330/discussions/
Source
Changelog.gg summarizes and formats this update. How we read updates.
