Full notes
Full Inertia update
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What changed
- Gameplay
Minor Update: v1.12c - 26th January 2018
General improvements, implementations & fixes:
Elements
Overhauled 'Slicer' element.
Being the source of multiple timer related issues, the slicer level element has now been overhauled.
Slicer element no longer kills players if they end up underneath it.
Slicer no longer acts on a loop, it now works more like a door which will open once the player enters it's radius.
The idea is that it now acts as a temporary deterrent, rather than a blockage. The previous random factors of the element subtracted from consistency.
If you encounter any bugs or issues, feel free to report it here: http://steamcommunity.com/app/666330/discussions/1/ Have feedback or suggestions? post them here: http://steamcommunity.com/app/666330/discussions/
Source
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