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Steam News24 June 202610d ago

Update 0.2

Fixes for 20th June: Upgraded unreal engine versions from 5.6.1 to 5.7.4 Added pinging on the map for both roles Added commander able to split the selected unit group in half Added front line weapon levelling Added smok

Full notes

Full Industrial Legion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes10 additions9 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
  • Fixes
changedUpgraded unreal engine versions from 5.6.1 to 5.7.4
addedAdded pinging on the map for both roles
addedAdded commander able to split the selected unit group in half
addedAdded front line weapon levelling
addedAdded smoke grenade
addedAdded throw-able flares

Industrial Legion changes

changedUpgraded unreal engine versions from 5.6.1 to 5.7.4
addedAdded pinging on the map for both roles
addedAdded commander able to split the selected unit group in half
addedAdded front line weapon levelling
addedAdded smoke grenade

Fixes for 20th June:

  • Upgraded unreal engine versions from 5.6.1 to 5.7.4

  • Added pinging on the map for both roles

  • Added commander able to split the selected unit group in half

  • Added front line weapon levelling

  • Added smoke grenade

  • Added throw-able flares

  • Added gas grenade

  • Added end game stats

  • Added suppression for the AI, effects accuracy, decision making time, direction and distance of cover searching

  • Added setting to enable/disable grass

  • Added improved AI commander

  • Changed Front line having 2 call ins minimum when respawning at main base

  • Changed grenade mesh

  • Changed grenade physics

  • Changed commander income to be colour oriented

  • Changed unit group movement such that if there is no direction, it will use the current camera direction

  • Changed Commander max zoom out distance

  • Changed objective to give call in upon entering the bounds for the first time

  • Changed front line objective menu to have more information about objective

  • Fixed being able to call request loadout not checking player weapon level

  • Fixed sound settings not changing when slider moves

  • Fixed late join commander does not see front line friendly indicator

  • Fixed some HUD elements for front line being visible to other front line players

  • Fixed commander not being able to press escape to cancel placing an artillery target or an objective

  • Fixed Front Line squad members going to centre of map when removing squad weapon while squad members are moving

  • Fixed Artillery Target icon not being the correct size

  • Fixed getting 100 AI kills not rewarding a Call In

Source

Steam News / 24 June 2026

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