Full notes
Full Industrial Legion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Fixes
- Gameplay
- Maps
- Events
Industrial Legion changes
Fixed issue where front line players would see the attack indicator on unit groups without pressing the button to see them
Fixed issue when joining mid game as commander causing client side crash
Fixed artillery objective visual for the front line player not using the correct font
Fixed issue where the squad weapon/squad ammo box would not be removed from the team that owned it before the player died and respawned at base
Fixed not zooming in even though you should be zoomed in
Fixed front line call in time indicator not being handled correctly when objectives are removed
Fixed AI not moving to squad formation when awarded to a front line player for kills
Fixed issue in the lobby where readying then quickly unreadying would bring up the old role select menu
Fixed crashing related to changing map
Fixed front line being able to shoot when in looking at the map
Fixed the appearance that a player is still shooting when holding down shoot even though out of ammo
Fixed front line squad counter on death screen not reflecting the correct squad member amount
Fixed when commander leaves, not removing all unit groups from the team
Fixed font for setting artillery target to the correct font
Changed players only able to have a max of 3 pings at a time
Changed commander artillery target no longer having a variable size
Added player joining and leaving game in the chat
Added a reward for filling a player request as commander, it’s 500 commander points
Added notification for front line to let them know that they got a new call in
Added static weapon visualization for when unassigned
Added ammo box visualization for when unassigned
Added Unit group kill counter
Source
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