Full notes
Full Industrial Legion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- Gameplay
- Balance
- UI and audio
- Maps
Industrial Legion changes
Fixed issue when game starts and player is not ready
Fixed issue with unit group selection where the friendly indicator would not turn invisible on units in the unit group
Fixed font on request not being the correct font
Fixed font on lobby count down timer not being the correct font
Fixed issue with commander request menu able to ask for int max units causing cost to be -10
Fixed unit rendering not having hats at longer ranges
Fixed issue where player dying on static machine gun causing client side to show machine gun still shooting
Fixed commander not being able to see what objective player is moving towards
Fixed issue with multiple players able to have the same squad weapon/ammo box causing a conflict of interest with said item
Fixed front line stamina bar being visible when releasing movement keys
Fixed commander using old movement visual
Fixed issue with unit group selection where units that are unloaded on the client would not be set selected when unit group is selected
Fixed AI not going to formation when told to stop, after reloading squad weapon
Change Main Menu
Changed ping to come from the centre of the screen instead of the weapon
Added custom key binds
Added unit group audio acknowledgement
Added unit group movement destination visualization
Added unit group combat indication
Added new map
Source
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