Full notes
Full Industrial Legion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- UI and audio
- Fixes
- Balance
- Gameplay
Industrial Legion changes
Fixed server not resetting when all players leave the server
Fixed Main Menu sound issue where UI sounds were not init correctly
Fixed client side issue unit group units not moving long distance
Fixed issue with AI shooting at AI causing ghost units sometimes
Fixed issue with commander request menu not displaying the correct cost after a large amount of infantry is set
Fixed issue where front line would see green outline on unit group counter
Fixed holding shift on mortar causing front line player to zoom in
Fixed holding shift and changing vertical angle on mortar not changing by a larger amount
Fixed front line not getting the new objective notification
Fixed front line not displaying inside objective even though player is inside objective, just was not visually displayed
Fixed respawn button being visible when pressing escape in the game lobby
For real this time, fixed UI sound slider not saving on the main menu
Changed objective button text for commander to say player objective
Changed weapon recoil
Change front line friendly indicator emissive light and size of text
Changed loadout button to be L and removed Y as a bind
Change commander notification time to be shorter
Changed Unit groups not visible by default to front line player
Changed Left Alt for Front Line so that front line players can see unit groups
Changed blood to stay min 5 seconds longer and max of 10 seconds longer
Changed player objectives to only last 10 minutes
Added Back button to character customizer
Added Objective counter for commander
Added frame limiter in the settings menu
Source
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