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Full Indomitus: Path of Ordeals update
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Repeated intro
Hello! This is Aestone Studio, the solo developer of Indomitus: Path of Ordeals.
What changed
- Gameplay
- UI and audio
Indomitus: Path of Ordeals changes
Since the official launch, I want to express my sincere gratitude to all the players who have sent warm support and affectionate feedback, despite my many shortcomings as a solo developer. Thanks to your voices, the game is steadily moving in a better direction.
In this v1.0.3 update, I have introduced a new system that many of you requested and fixed a critical bug that hindered smooth gameplay. It took some time to develop, but here are the details of the patch I have carefully prepared.
New System: Bestiary
The Bestiary feature has been officially added.
To resolve the frustration of not knowing the exact stats and information of enemy monsters, I have added a'Bestiary'where you can check detailed numerical values.
The information is not fully unlocked from the start. Records are only unlocked for monsters you have personally defeated at least once on the Path of Ordeals.
※ A note of apology to our veteran players
I have some apologetic news for those who have already cleared the game or defeated all the monsters. Because the Bestiary system was built entirely from the ground up, unfortunately, your previous monster kill records were not retroactively applied.
I know it is a hassle, but you will need to defeat the monsters once again to activate their entries. Even though you have already bravely overcome the ordeals, I would be truly grateful for your generous understanding, and I hope you find a new sense of fun in filling up the empty guide one by one.
Bug Fixes
Combat End Soft-Lock Bug Fix:
Fixed an issue where the game would freeze (soft-lock) if the character leveled up right after pressing the 'Quit Game' or 'Give Up' button during combat, just before the screen transitioned. The screen will now transition normally without freezing in this situation.
Localization & Text Fixes
Fixed Multilingual Text Display Errors:
Improved readability by correctly fixing an issue where some text was displayed abnormally or broken in certain language environments.
Since I am developing this alone, the update speed might be a bit slow at times, and there may be areas that are still lacking. However, based on your valuable feedback, I will not give up and will continue to show you a game that keeps improving.
Please continue to show your interest in Indomitus: Path of Ordeals. I hope you enjoy this patch as well. Thank you!
Source
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