In this update3
Full notes
Full INCUR Survival update
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What changed
- Gameplay
- UI and audio
- Balance
- Server
INCUR Survival changes
Detailed Patch Notes:
New Features Added:
- NewAdded a Black Horse.
- NewAdded wood fence gate.
New: Horse & Donkey jump ability.
- NewAdded the ability to swim up by holding the jump button and swim down by holding the crouch button.
New: Ability to toggle the HUD by pressing the ` (back quote) button by default.
- NewExplosions now damage build pieces, resources like trees, and all players including the player who caused the explosion, and added screen shake from nearby explosions.
- NewAdded projectile hit indicator.
Balancing & Tweaks:
Tweak: Rebalance the guns damages slightly. (Shotgun, Rifle, and Pistol)
Tweak: Show the fix button even if the tool/gun is very slightly damaged.
- TweakCrossbow scopes fitting and zoom amount changed.
- TweakImproved the look of fences colliding with each other a bit.
- TweakLoading game time improved, especially for clients (Non-host players) while playing LAN multiplayer.
Tweak: Mounted animals will consume stamina when swimming and will swim very slowly when their stamina reaches zero.
- TweakAdded the ability to unequip tool/weapon when scrolling off the hotbar slots to the left or right sides by using the mouse scroll wheel or using the gamepad.
Tweak: Aggressive mobs will follow and attack players in shallow water.
Tweak: Smooth player character rotation when playing in third person perspective and not carrying anything in his hands.
- TweakImproved the mob's characters' movement (More Fluid Move) and now less likely to get stuck in things.
Tweak: Picked-up spears items will prioritize going to the hotbar slots if any slot is empty.
Fixes & Improvements:
Fix: Typing during renaming an animal causes other UI toggle buttons to register like open/close inventory.
Fix: Rifle red dot sight attachment bug causing the default aim arm not hiding.
Fix: Active hotbar slot not highlighting when the player closed the inventory and the previously selected slot was the same as the active hotbar slot.
Fix: Bow arrow stuck in hand in other players sides while playing multiplayer (LAN).
Fix: Can not loot zombie's and search reset even when the player is on top of the zombie.
Fix: An issue causing the clients (non-host) players not to respawn at set respawn bed while playing in multiplayer (LAN).
Fix: The projectile in the active tool in hand not showing on other players' screens while playing LAN multiplayer.
Fix: External storage items dropping and splitting not working in clients (Non-Host players) while playing multiplayer (LAN).
Fix: Table build sound missing.
Fix: Build pieces scaling issue causing the player to climb the ladders in reverse (Backward ladder climb).
Fix: A collision issue caused the mounted animal to fly upward after being dismounted near some build pieces. (Require further testing)
Fix: Mounted animals are forced to stop moving after a passenger dismounts and the host player still riding and controlling the mount.
Fix: A rare bug causing the player character to sometimes go through walls when trying to walk or sprint into a wall.
Fix: A bug causes the mounted animal to not be able to move or the player cannot interact with the animal when swimming.
Fix: Prevent the player from accidentally hitting their ride in the head or neck while mounted.
Fix: Animals' sounds have very low volume and some are missing.
Fix: A visual bug occurs sometimes when picking up items and a visual is shown with the wrong picked-up item count.
Source
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