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Steam News31 December 20256mo ago

Demo Update: Epic Chests, New Enemies, Reworked Balancing

Hi everyone, 2026 is upon us, but we still have a last update of Incremental Infinity to share before 2025 fades away! Big changes New enemies!

In this update3

Full notes

Full Incremental Infinity update

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What changed

0 fixes3 additions4 changes0 removals
  • Gameplay
  • Balance
changedBig changesNew enemies! After the first few waves, you will now sometimes see bolder, slower enemies spawning. When you beat them, they will spawn 5 smaller enemies, so try to have them destroyed before they get close to you.
addedBig changesWe added Epic Chests! These are rare chest which cost a lot of diamonds to open, but they give you 3 skill points. This is a first step towards better balance and usage of diamonds, and more updates are coming soon!
changedBalancingDoubled the efficiency of the Enemy pushback upgrade
changedBalancingWe increased the way the following upgrades become more powerful over time (the value increases more when you pick multiple upgrades): player fire rate, critical hit damage
changedBug FixIt is now not possible anymore to make the starting wave higher than the maximum wave reached. The starting wave will never be higher than the maximum wave reached -10. This needed to be changed as some players were stuck by having a starting wave higher than the maximum wave.
addedQuality of lifeWe added a small line below the XP gauge so that it's easier to see when it will be filled.

Incremental Infinity changes

changedNew enemies! After the first few waves, you will now sometimes see bolder, slower enemies spawning. When you beat them, they will spawn 5 smaller enemies, so try to have them destroyed before they get close to you.
addedWe added Epic Chests! These are rare chest which cost a lot of diamonds to open, but they give you 3 skill points. This is a first step towards better balance and usage of diamonds, and more updates are coming soon!
changedDoubled the efficiency of the Enemy pushback upgrade
changedWe increased the way the following upgrades become more powerful over time (the value increases more when you pick multiple upgrades): player fire rate, critical hit damage
changedIt is now not possible anymore to make the starting wave higher than the maximum wave reached. The starting wave will never be higher than the maximum wave reached -10. This needed to be changed as some players were stuck by having a starting wave higher than the maximum wave.

Hi everyone,

2026 is upon us, but we still have a last update of Incremental Infinity to share before 2025 fades away!

Big changes

  • New enemies! After the first few waves, you will now sometimes see bolder, slower enemies spawning. When you beat them, they will spawn 5 smaller enemies, so try to have them destroyed before they get close to you.

  • We added Epic Chests! These are rare chest which cost a lot of diamonds to open, but they give you 3 skill points. This is a first step towards better balance and usage of diamonds, and more updates are coming soon!

Balancing

  • Doubled the efficiency of the Enemy pushback upgrade

  • We increased the way the following upgrades become more powerful over time (the value increases more when you pick multiple upgrades): player fire rate, critical hit damage

  • The Epic Chest upgrades give more usage to the diamonds and quicker progression in the skill tree

Bug Fix

  • It is now not possible anymore to make the starting wave higher than the maximum wave reached. The starting wave will never be higher than the maximum wave reached -10. This needed to be changed as some players were stuck by having a starting wave higher than the maximum wave.

  • Passing from fullscreen to windowed now behaves correctly.

Quality of life

  • We added a small line below the XP gauge so that it's easier to see when it will be filled.

  • The shield is now blue instead of red.

  • It is now easier to put the skill tree on the side of its window. It won't be "blocked" anymore in the center.

We hope you'll enjoy the new version. As always, feel free to let us know your feedback in the Steam forum, or on our Discord channel.

We wish you all the best for 2026! 🎉

-

The Rablo Games team

Source

Steam News / 31 December 2025

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