In this update5
Full notes
Full Incremental Infinity update
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What changed
- Gameplay
- Balance
Incremental Infinity changes
Hi everyone,
We’re super happy to announce that we’ve released a major update to the demo today. Here’s a recap of the main changes:
Unlockable Upgrades
Previously, all upgrades were available from the start. In the latest version, special powers such as the Shield, Turret and Homing Missiles must be unlocked to appear as new upgrade options as you expand the skill tree.
Steam post image Upgrades on the exterior will expand the skill tree while adding a new upgrade to the pool.
This major change adds a strategic layer where you have to choose which upgrades you want to play with while expanding the skill tree. If you don't unlock the Critical Chance upgrade for example, it will never appear.
New Shield Upgrade
A new upgrade has been added: the Shield.
When enemies come very close to you, the shield will explode and damage all enemies around you, once per wave.
New Chest Upgrade
While navigating the skill tree, you can now find chest upgrades.
These allow you to gain one skill point in exchange for a few diamonds.
Various improvements
We also improved various things in the game, including:
Sounds when gaining a skill point or a diamond
Made explosions more visible
Global balancing update
Better explanations and quality of life improvements
More to come
We still have many improvements to make on the game. For example we are aware that during long games, you may earn a lot of diamonds without always having something to do with them. This is one of the next things we'll improve. We also plan to add ascension levels soon.
We hope you like the new version of Incremental Infinity. We'll be back soon with more updates!
-
The Rablo Games team
Source
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