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Steam News3 February 20265mo ago

V1.08

General Changes Fixed a bug where clicking "save and quit" could quit before the save was done Mouseover tooltips will no longer update while hovered, to avoid a flashing effect Fixed a bug where stat roulette was unabl

Full notes

Full Incremental Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions4 changes2 removals
  • Fixes
  • UI and audio
  • Balance
  • Gameplay
fixedGeneral ChangesFixed a bug where clicking "save and quit" could quit before the save was done
removedGeneral ChangesMouseover tooltips will no longer update while hovered, to avoid a flashing effect
fixedGeneral ChangesFixed a bug where stat roulette was unable to give the stats magic find, routine effect, routine multiplicity, or routine speed
changedGeneral ChangesReworded tooltips in the item filter for clarity
changedGeneral ChangesReworded the Biome and Wanderkin tooltips for clarity
changedGeneral ChangesIncreased the price scaling of Refined Fundamentals from 10x to 100x- the previous value was a calculation error.

Incremental Dungeon changes

fixedFixed a bug where clicking "save and quit" could quit before the save was done
removedMouseover tooltips will no longer update while hovered, to avoid a flashing effect
fixedFixed a bug where stat roulette was unable to give the stats magic find, routine effect, routine multiplicity, or routine speed
changedReworded tooltips in the item filter for clarity
changedReworded the Biome and Wanderkin tooltips for clarity

General Changes

  • Fixed a bug where clicking "save and quit" could quit before the save was done

  • Mouseover tooltips will no longer update while hovered, to avoid a flashing effect

  • Fixed a bug where stat roulette was unable to give the stats magic find, routine effect, routine multiplicity, or routine speed

  • Reworded tooltips in the item filter for clarity

  • Reworded the Biome and Wanderkin tooltips for clarity

  • Increased the price scaling of Refined Fundamentals from 10x to 100x- the previous value was a calculation error.

  • The rouge has 10% more scaling in their primary stat than the fighter, and the mage 20%, to give them increased damage. This had the unintended consequence of levelling off-stats less viable on rouge and mage, to remedy this: -Increased Mage's STR and DEX scaling from 0.75x to 0.9x -Increased Rogue's INT and STR scaling from 0.75x to 0.825x

Endless mode adjustments

  • Integer overflow issues have been removed. The game should be playable through at least floor 100.

DLC Adjustments

  • Gave the secret boss scaling in endless mode, so now they'll kick your ass no matter where you encounter them.

Source

Steam News / 3 February 2026

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