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Steam News11 March 20224y ago

Improved the accuracy of combat-safeties and other minor changes

Improved the accuracy of combat-safeties. They now include food cooldowns into the computation when it's a close call.

Full notes

Full Increlution update

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What changed

3 fixes0 additions3 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
  • Fixes
changedImproved the accuracy of combat-safeties. They now include food cooldowns into the computation when it's a close call. Tackling the frustration of being forced to stop when you were sure you could make it
fixedCombat safety no longer checks for 25% health, as it no longer has a benefit for the formula and could potentially lead to false-positives with low maximum health (Temporarily disabled with a hotfix as it introduced an unintended side-effect)
changedExperience earned now shows decimals in the reincarnation screen tooltip and generation history, if relevant
changedSlightly changed how the renderer picks up completions of the chapter eight meta-unlock, aiming to tackle displayed values occasionally being out-of-sync
fixedFixed a bug that caused a late game exploration to remove food resources, when it should only remove construction resources
fixedCorrected some minor textual issues

Increlution changes

changedImproved the accuracy of combat-safeties. They now include food cooldowns into the computation when it's a close call. Tackling the frustration of being forced to stop when you were sure you could make it
fixedCombat safety no longer checks for 25% health, as it no longer has a benefit for the formula and could potentially lead to false-positives with low maximum health (Temporarily disabled with a hotfix as it introduced an unintended side-effect)
changedExperience earned now shows decimals in the reincarnation screen tooltip and generation history, if relevant
changedSlightly changed how the renderer picks up completions of the chapter eight meta-unlock, aiming to tackle displayed values occasionally being out-of-sync
fixedFixed a bug that caused a late game exploration to remove food resources, when it should only remove construction resources
  • Improved the accuracy of combat-safeties. They now include food cooldowns into the computation when it's a close call. Tackling the frustration of being forced to stop when you were sure you could make it

  • Combat safety no longer checks for 25% health, as it no longer has a benefit for the formula and could potentially lead to false-positives with low maximum health (Temporarily disabled with a hotfix as it introduced an unintended side-effect)

  • Experience earned now shows decimals in the reincarnation screen tooltip and generation history, if relevant

  • Slightly changed how the renderer picks up completions of the chapter eight meta-unlock, aiming to tackle displayed values occasionally being out-of-sync

  • Fixed a bug that caused a late game exploration to remove food resources, when it should only remove construction resources

  • Corrected some minor textual issues

Source

Steam News / 11 March 2022

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