Full notes
Full Increlution update
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What changed
0 fixes0 additions1 change1 removal
- Gameplay
- Balance
removedSlightly reworked the cap jobs to construction functionality. It now only caps after a completion, so it no longer entirely prevents manual completions in between. This also tackles an extremely rare fatal error
changedThe safety stops for fail-damage explorations now consider off-cooldown food. Making them more accurate if damage is close to your maximum health
Increlution changes
removedSlightly reworked the cap jobs to construction functionality. It now only caps after a completion, so it no longer entirely prevents manual completions in between. This also tackles an extremely rare fatal error
changedThe safety stops for fail-damage explorations now consider off-cooldown food. Making them more accurate if damage is close to your maximum health
Slightly reworked the cap jobs to construction functionality. It now only caps after a completion, so it no longer entirely prevents manual completions in between. This also tackles an extremely rare fatal error
The safety stops for fail-damage explorations now consider off-cooldown food. Making them more accurate if damage is close to your maximum health
Source
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