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Steam News6 March 20224y ago

Third minor update following the new content

Slightly reworked the cap jobs to construction functionality. It now only caps after a completion, so it no longer entirely prevents manual completions in between.

Full notes

Full Increlution update

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What changed

0 fixes0 additions1 change1 removal
  • Gameplay
  • Balance
removedSlightly reworked the cap jobs to construction functionality. It now only caps after a completion, so it no longer entirely prevents manual completions in between. This also tackles an extremely rare fatal error
changedThe safety stops for fail-damage explorations now consider off-cooldown food. Making them more accurate if damage is close to your maximum health

Increlution changes

removedSlightly reworked the cap jobs to construction functionality. It now only caps after a completion, so it no longer entirely prevents manual completions in between. This also tackles an extremely rare fatal error
changedThe safety stops for fail-damage explorations now consider off-cooldown food. Making them more accurate if damage is close to your maximum health
  • Slightly reworked the cap jobs to construction functionality. It now only caps after a completion, so it no longer entirely prevents manual completions in between. This also tackles an extremely rare fatal error

  • The safety stops for fail-damage explorations now consider off-cooldown food. Making them more accurate if damage is close to your maximum health

Source

Steam News / 6 March 2022

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